Iridescence
Emancipated Wind Fish
- Joined
- May 11, 2014
- Location
- United States
IMO, No.
But of course, I personally do not like Skyrim (even though I can objectively say it's a good game for the majority of gamers). The attention to detail, immersion, emphasis on player freedom and ambition are all things that are praiseworthy, and as principles should be emulated in all video games.
But I don't necessarily think Zelda needs an intricate magic/upgrading system, hundreds of different items, 100+ hours of content or a super vast world. I'm all for breaking tradition and changing the conventional formula for Zelda, but not via blindly copying trends of other best-selling games.
What I like about Zelda is that it is an adventure, with a degree of script. It's ruled by story and atmosphere - and not numbers. It does have it's complexities but it keeps lots of other things simple. It gives you lots of freedom but not too much freedom.
But of course, I personally do not like Skyrim (even though I can objectively say it's a good game for the majority of gamers). The attention to detail, immersion, emphasis on player freedom and ambition are all things that are praiseworthy, and as principles should be emulated in all video games.
But I don't necessarily think Zelda needs an intricate magic/upgrading system, hundreds of different items, 100+ hours of content or a super vast world. I'm all for breaking tradition and changing the conventional formula for Zelda, but not via blindly copying trends of other best-selling games.
What I like about Zelda is that it is an adventure, with a degree of script. It's ruled by story and atmosphere - and not numbers. It does have it's complexities but it keeps lots of other things simple. It gives you lots of freedom but not too much freedom.