Salem
SICK
Having large overworlds would mean having a lot of large empty areas that are only there to traverse from one place to another.
There's no reason to have large areas and not have a lot of content to much it.
Having smaller overworlds means taking less time to get from one place to another, it even helps in exploration if you want to, because everything is more likely to be nearby main gameplay areas.
There's no reason to have large areas and not have a lot of content to much it.
Having smaller overworlds means taking less time to get from one place to another, it even helps in exploration if you want to, because everything is more likely to be nearby main gameplay areas.