Salem
SICK
first of all, apologies if this topic was brought up to death before.
To be clear I'm not talking about storyline cutscenes, those are another issues entirely.![bubsy wink :bubsy: :bubsy:](/forum/styles/default/xenforo/smilies/bubsy.gif)
What I'm talking about are the cutscenes that happen following or during the discovered secret jingle or whatever. They happen when you're trapped in a room and when you kill all enemies, or press the right switch the game stops and the camera pans to show you that the door have been unsealed or a treasure chest have appeared.
Personally, I'm sick of these things, there're boring and they waste time.
This plague usually only happens to the 3d games, but recently they put it on the ds titles, you know considering they have a TOP DOWN perspective where they wouldn't have an excuse to pause the game but they did anyway.
What do you guys think? should they be removed or kept
one last thing, can they be skipped in any on the games?
To be clear I'm not talking about storyline cutscenes, those are another issues entirely.
![bubsy wink :bubsy: :bubsy:](/forum/styles/default/xenforo/smilies/bubsy.gif)
What I'm talking about are the cutscenes that happen following or during the discovered secret jingle or whatever. They happen when you're trapped in a room and when you kill all enemies, or press the right switch the game stops and the camera pans to show you that the door have been unsealed or a treasure chest have appeared.
Personally, I'm sick of these things, there're boring and they waste time.
This plague usually only happens to the 3d games, but recently they put it on the ds titles, you know considering they have a TOP DOWN perspective where they wouldn't have an excuse to pause the game but they did anyway.
What do you guys think? should they be removed or kept
one last thing, can they be skipped in any on the games?
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