Pinecove
Last Chance
- Joined
- Feb 7, 2009
- Location
- Toronto Ontario
Here's a rundown of AST:
You played as yourself (not Link, but a character from the "real world"). You wore normal clothes and a hat on backwards. You could play as a boy or girl.
The temples you went through in the game were mixed up from the original design in ALttP. Some temples were in different locations, and none of the temples had the same setup. For example, Death Mountain itself was like a temple.
You collected a bunch of tablets throughout the game from each temple. Characters also talked a lot about the hero from ALttP. All of that was canon. In the end, you fought Ganon's spirit (somehow). Who had the exact same powers as regular Ganon did.
In my opinion, you can't take a Zelda game and say that its literally a video game, and pull a character from the real world into it, and consider it canon. That's the biggest thing that makes AST non-canon for me. Also, besides that documentary, the game has never been mentioned elsewhere and its importance has never been emphasized. I would think that if AST were important, it would have been made more available to all audiences of the Zelda universe. And last, AST literally has no ties to any other Zelda games other than ALttP, where it tells some backstory about what happened in that game. Nothing in it is even important enough to tie in with the rest of the series or a timeline, unless you wanted to use it as a crutch to prove ALttP/LA, because it does talk about Link leaving Hyrule after that game.
It has connections to LA. Also different temples = different gameplay. You of all people should know that same gamplay = boring.