It's also impenetrable, unlike in OoT and MM.
What? But the topside was impenetrable in OoT and MM. Unless you mean the underside. Or I'm missing something, which is likeliest.
It's also impenetrable, unlike in OoT and MM.
To elaborate on my last post, I'm really glad that they're bringing it back (obviously). I really missed it in TWW and TP. To take it a step further, I think it would be pretty cool to have an archive of enemies and such, similar to what Metroid Prime used.
What? But the topside was impenetrable in OoT and MM. Unless you mean the underside. Or I'm missing something, which is likeliest.
There could've been another text box b4 the one shown here that said its name and other info.Yes now I can always know how to defeat an enemy but the analysis doesn't seem to show the enemy's name like in the N64 Zeldas.
Just revealed, Fi tells us the names of the enemies, as well!! (YEAH!)