Yes, because auto-jumping with something like short fences is annoying, & not being able to jump a short fence at all is even more annoying. I'd like to be able to jump when & where I need it for various reasons rather than auto-jumping like with older titles. Too many times I have gone a little too fast near a ledge & jumped off, Majora's Mask especially. I do however, wish that Link got slightly more height with it from a standing position in BotW/TotK & would grab a ledge above his head. Having to do a running start every time when it's just barely above him is a little annoying. However, the button mapping for it IS atrocious. If you want to RUN & jump, you have to either remap it & get used to it or do like a... claw thing to hold both down. THAT I do not like with BotW & TotK. Arguably though, that claw jump has gotten me through a lot so I'd miss it with certain segments.
I think we all hop more than we think about it in BotW like, over a small rock, up slopes with uneven bits (when Link doesn't cling automatically & just comes to a halt; situational) or over stacked items now like wall pieces or logs. I want to hop over that log, not push it. I want to hop & grab that crate & pull myself up, not push it. Etc. Not being able to hop up that & having to move it or go around it EVERY time is just annoying when you don't want to do that. To test this, perhaps play a few hours & refuse to jump & see how that goes? I think at some point you're going to want to hop over something...