- Joined
- Feb 5, 2011
I often hear fans arguing that they want the next game to be a darker, more mature game than the last. Thing is... I don't. That's not to say I won't enjoy it, I just think it's not what the series needs. I do want a more mature Zelda, but my definition of mature differs from what others might think. When I say mature, I don't mean swearing, blood coming out of injured enemies or whatever you expect from, say, God of War. When I say mature I mean something that handles it's subject matter in a way that doesn't talk down or sugar coat it. As in it isn't afraid to allow a believable relationship between Link and Zelda and let them do more than hold hands in one scene of Skyward Sword, isn't afraid to handle subject matter like racism, lust or the difficulties of running a country.
What I really think the series needs is a reconstruction. A game that reinvigorates the elements that makes it great. Take for example recent Sonic the Hedgehog games, particularly Sonic Colors. The crew behind that game wanted to recreate the look of the Genesis era games with brighter colors, catchier music and a not-so-serious story as opposed to the heavier stories past games wanted to tell with dull colors and chaotic stages. What I think is that instead of something "darker" we ask for something that makes what makes Zelda good better. Something that handles the hero's journey, exploration and fantasy adventure elements, as well as the whole saving the princess plot point, and make them work better.
What I really think the series needs is a reconstruction. A game that reinvigorates the elements that makes it great. Take for example recent Sonic the Hedgehog games, particularly Sonic Colors. The crew behind that game wanted to recreate the look of the Genesis era games with brighter colors, catchier music and a not-so-serious story as opposed to the heavier stories past games wanted to tell with dull colors and chaotic stages. What I think is that instead of something "darker" we ask for something that makes what makes Zelda good better. Something that handles the hero's journey, exploration and fantasy adventure elements, as well as the whole saving the princess plot point, and make them work better.