This came up in another thread recently, in the Skyward Sword section, and I've actually been thinking about it for a while. In the video game industry, there's a lot of different genres of games just as there are in any medium. These genres define different types of experiences possible in the medium, and these separations are generally created so that people with different tastes can play what they like.
That said, by definition each genre is made up of certain traits. While genres are constantly reinvented or combined (creating subgenres, usually), they still have a certain set of traits that define them. Platformers are about timing jumps, shooters are about shooting things, sports games mimic real sports, real time strategy games involve controlling troops in strategic maneuvers in real-time.
But what about RPGs?
I'm sure we all know what the term stands for, "Role-Playing Game", so like many other genres, one would thing that defines it. But no, it doesn't. Almost every single video game ever made is a "Role-Playing Game". In Zelda, you play the role of Link, in Halo, you play the role of Master Chief. In almost every video game you either play the role of a specific character or you serve a specific role in the story (usually as the hero). So what is the actual definition of an RPG?
I've come to a conclusion on it, but because I don't want the thread to simply become "yes" or "no" to my conclusion, I won't go into it too much right off. That said, my conclusion is that the definition of the RPG genre is character growth. Basis in state building, usually with leveling up but also other things. I think that's the true basis of the RPG genre.
But what do you guys think?
That said, by definition each genre is made up of certain traits. While genres are constantly reinvented or combined (creating subgenres, usually), they still have a certain set of traits that define them. Platformers are about timing jumps, shooters are about shooting things, sports games mimic real sports, real time strategy games involve controlling troops in strategic maneuvers in real-time.
But what about RPGs?
I'm sure we all know what the term stands for, "Role-Playing Game", so like many other genres, one would thing that defines it. But no, it doesn't. Almost every single video game ever made is a "Role-Playing Game". In Zelda, you play the role of Link, in Halo, you play the role of Master Chief. In almost every video game you either play the role of a specific character or you serve a specific role in the story (usually as the hero). So what is the actual definition of an RPG?
I've come to a conclusion on it, but because I don't want the thread to simply become "yes" or "no" to my conclusion, I won't go into it too much right off. That said, my conclusion is that the definition of the RPG genre is character growth. Basis in state building, usually with leveling up but also other things. I think that's the true basis of the RPG genre.
But what do you guys think?