- Joined
- May 2, 2012
- Location
- Canada
I think the main audience in the Zelda fandom knows that when they announce a HUGE Zelda game, they are in for a large overworld most of the time. I remember seeing pictures of Hyrule in Twilight Princess, the rumors and speculation that one part of the map would be the size of the Hyrule Field from OoT. It was an amazing thought and once the game came out it was nice to see that most of the speculation was true.
It took awhile to make a run through the entire map, it was glorious speeding through on Epona (or Shadowfax if I had my way) looking at the beautiful scenary that was achievable on a little purple box. The one thing that threw me off though was the small amount of things to do in Hyrule Field (TP). I know most people are okay with what they get but for me, its the little things.
For the next Zelda installment and from the specs I've seen with the WiiU and its capability to run a game, I'd have to say that it is possible for Nintendo to build a living, breathing, large overworld map for players to explore.
Its always a grand treat to enter Hyrule Field for the first time don't you agree?
Once a player is thrown into a large area their first instinct is always to explore. It would be monumental for Nintendo to throw a bigger Hyrule with advanced living AI walking around it every now and then, kind of like how we had the running guy from Ocarina of Time speeding around the map at night.
Can you imagine a farmer riding by taking milk to Hyrule Castle Town? Hylian Knights doing a daily march through the trails, stopping to train every now and then?
When I think of this I look back to games like Skyrim, for me that was quite an experience to be thrown into a large map like that, of course it also threw me off when I was told I could just do whatever I want. Of course there would be limitations to a Zelda game with large scope, we are always given a small amount of linearity when Link is off on an adventure.
Would you fall off your seat at the sight of a large, beautiful map, bustling with natural atmosphere brought to you in high definition?
It took awhile to make a run through the entire map, it was glorious speeding through on Epona (or Shadowfax if I had my way) looking at the beautiful scenary that was achievable on a little purple box. The one thing that threw me off though was the small amount of things to do in Hyrule Field (TP). I know most people are okay with what they get but for me, its the little things.
For the next Zelda installment and from the specs I've seen with the WiiU and its capability to run a game, I'd have to say that it is possible for Nintendo to build a living, breathing, large overworld map for players to explore.
Its always a grand treat to enter Hyrule Field for the first time don't you agree?
Once a player is thrown into a large area their first instinct is always to explore. It would be monumental for Nintendo to throw a bigger Hyrule with advanced living AI walking around it every now and then, kind of like how we had the running guy from Ocarina of Time speeding around the map at night.
Can you imagine a farmer riding by taking milk to Hyrule Castle Town? Hylian Knights doing a daily march through the trails, stopping to train every now and then?
When I think of this I look back to games like Skyrim, for me that was quite an experience to be thrown into a large map like that, of course it also threw me off when I was told I could just do whatever I want. Of course there would be limitations to a Zelda game with large scope, we are always given a small amount of linearity when Link is off on an adventure.
Would you fall off your seat at the sight of a large, beautiful map, bustling with natural atmosphere brought to you in high definition?