For me, I rarely have trouble learning to controls when playing a game for the first time, but there's one series that's always giving me trouble: Super Smash Bros. Anytime I play this series, I can never learn the controls. And even today, I still don't know how the controls work.
Personally I have nothing against Open World games, but there's a 99.9% chance that I will never beat one.
As far as Linear goes, it depends on how Linear the game is and the type of game. Mario games definitely get a Plus on Linearity, but Zelda games should definitely have some wiggle room...
Topic.
To answer this question myself, I actually do this all the time. The first instance of me doing this is putting the challenge that I can't continue the game unless I beat the first world without dying. This challenge usually only takes effect on Crash Bandicoot games, and those like it...
Thanks @Sheikah_Witch for coming up with the idea, but what I want to know is if there was any games outside of the Zelda series that did this to you.
For me it was the " It was mating season..." moment from Ratchet & Clank 3: Up Your Arsenal.
Well, we already have a most annoying boss thread, why not the favorite one?
My favorite boss in the series is Twilit Dragon: Argarok from City in the Sky in Twilight Princess.
We already have a thread for what annoying do you today and a thread for what made you happy today, so why not to make a thread for what made you sad today?
What made me sad today is seeing Spirit depressed.
For example, I hate it when other people use the store trash bins, but I was guilty of doing that myself when my family wasn't financially stable enough to pay for the trash people to come every week.
With the way Midna treated Link at the beginning of Twilight Princess I was wondering if it was possible that the Interlopers had somehow raged War against the Hylians, and was punished in the Shadow Temple before being banished into the Twilight Realm. The eye on Midna's helmet and the words, "...
It's been a common staple in the Zelda series that Link usually ends his adventures with 20 hearts, but we usually only have one. If you had 20 hearts, what would you put them towards.
Rules are simple: you only have 20 hearts to spend, but you can put multiple hearts on one thing if you'd...
There are a lot of towns introduced in the Zelda series, and it's about time we look back on all of them and choose our favorites.
My top three are:
1.) Clock Town
2.) Ordon Village
3.) The Town of the Minish
Is it possible to beat Breath of the Wild without Healing? Rules are simple: Eating/Drinking health restoring Items, using fairies, and healing at an Inn is banned. You can only heal at the end of a Shrine, or at a Godess Statue.
The reason I ask or even purpose this therory is because in every game before "Twilight Princess" Link always had a reason to have the Triforce of Courage, in "Ocarina of Time" it is because Ganondorf indirectly gave said piece of the relic to Link by just touching it. The Hero of Twilight never...