The Jade Fist
Kung Fu Master
- Joined
- Jul 17, 2012
Master you are almost dead, did you know that.
*looks down at sword, sees pit of lava, contemplates
*looks down at sword, sees pit of lava, contemplates
With TP, you'd think Nintendo learned by now that people don't like redundant reminders, why did put them back in SS? Its like they go one step forward in one thing, two steps back in another thing.
With TP, you'd think Nintendo learned by now that people don't like redundant reminders, why did put them back in SS? Its like they go one step forward in one thing, two steps back in another thing.
Treasures aren't that uncommon.At least it's with treasures and not rupees. Much less annoying with something much less common.
How come Nintendo didn't make a patch to fix this nonsense?
But the fan base will be grateful if they do.Because it's incredibly minor. It takes like 5-10 seconds to get through each notification and they only last for a single game session. :yes:
Fighting a bunch of goblins, mid swing, hold on guys I got a skull, let me hold it up and read the description.At least it's with treasures and not rupees. Much less annoying with something much less common.
I'd argue the treasure notifications are more irritating. There's several times more types of treasure to pick up in SS than rupees in TP, and each one has their own little notification which results in the actual treasure menu popping up. It doesn't matter how common rupees in TP are, there's only 7 variants. Green don't have a notification and the higher ones are only ever found in chests. When I find the alert occurring only two or three times in any game session for the blue, yellow and red rupees, it's bearable. How many types of treasure are there in SS? Not to mention all the bugs, too. It gets annoying. -.-
Whatever. I hope you've got used whatever gripes you have with the controls, The Jade Fist. Have fun with the rest of the game.
Fighting a bunch of goblins, mid swing, hold on guys I got a skull, let me hold it up and read the description.
Yes, these are the most exciting part of any video game. Seriously, gameplay? Who cares, its so restless, its nice of Nintendo to give us these reminders, it relieves us of the tension, gives us extremely important information, shows us how the pause menu looks like in case we forget(!)But that's fun, right? I love interruptions in the game and treasures are very uncommon in the game ^.^
It's great that the game takes its sweet time to remind you what a treasure is! The best part is that it shows you the number of that treasure on a different subscreen!