Link's getting a pokemon team confirmed! Sigilyph, Doublade, Decidueye, SableEye, Dragonite, and Mudsdale.
I still contend it's "them". 100% CONFIRMED #prophesy #flatwoodsmonster #zomgwallhax.
So glad we have weapon durability again. I definitely don't want it for other Zelda games (although bombs/arrows/magic were an analogous mechanic) but it makes so much sense for BotW and TotK. And this time we get a "crafting" mechanic that isn't just a crafting table with a list of recipes but an implementation that feels really Nintendo. This will definitely help to mitigate the issue of holding on to the best weapons and the rare cases of running out of weapons at frustrating moments. Besides that, it will help to repair the issue of the low monster variety from Breath of the Wild. Now, even with a slim monster variety (although it looks like Tears of the Kingdom has already improved this) Even a camp of bokoblins can offer variety through weapons that do elemental damage, track, blow you away, or spear you from a distance. I still don't care for the vehicles in general, but since this world seems like it's going to be huge (note the x, y, and z axis on the compass), I think they'll really feel like just an organic part of the world that don't become too OP like the master cycle zero.
I didn't want them to show us anything before the release, but since they did, I was excited to see if Link would dive underwater. They didn't show us, so I'm still on pins and needles about that possibility. If we're going to do subterranean and atmospheric exploration, it would be yet another huge opportunity if they built gameplay for submarine play.