The 3DS w
ill never be "done". And if it ever actually is done because of the Switch, then I am done with Nintendo, because that just proves to me they choose money over their fans. (As well as lack of quality.)
As for your other arguments, I agree that the games are not bad. They look very fun. The only problem with them is that most of them lack longevity. I couldn't see myself or anyone else spending an extraordinary amount of time on games like Splatoon 2 or Arms.
When comparing the Switch to other systems, it's a matter of portability vs. quality. The Switch does not offer quality hardware but it does offer portability, and some gamers prefer that, and that's fine...but...I just feel as if the quality of the console itself and it's games are lacking in a day and age where it shouldn't.
Why is this? I mean, should we be mad that the Nintendo currently isn't supporting the Nintendo DS? Consoles age, and the 3DS has had a fantastic life, and the 3DS no longer being supported in 2019 means that it had an 8 year lifespan. That is incredibly long for the console. That is actually longest a Nintendo console has ever been supported. Every console has a life cycle, and the 3DS's has had a great life cycle.
Splatoon 2 is a sequel of a new I.P. that has almost sold more than Smash Wii U and Super Mario 3D World. It was the first new I.P.(and first home console game) in Japan to sell over 1 million within the past 5-7 years, and it has been quite successful in the West. The original Splatoon had longetivity ever since it released, and an extremely healthy and passionate fanbase. That is because Splatoon was constantly supported with new content almost every 2 weeks, with new maps, clothing, and weapons. Splatoon 2 will absolutely not be different. Also, Splatoon has developed it's own competitive community, with even ZD's own
@Krazy4Krash participating in a tournament against the best Splatoon players in the world this E3. It absolutely has longevity, perhaps even more so than any other game releasing this year.
As for ARMS: It is hard to say about how it is going to perform in the longrun. However, it is being supported in the same way that Splatoon is. However, just today have Media Create sales have come out from Japan.
ARMS has sold over 122,000 copies in Japan, which is a massive success, especially for a fighting game. To put this in context: Street Fighter V sold 41,000 and the very recently released Tekken 7 sold 58,000 in its first week. So. ARMS has sold over what Street Fighter V and Tekken sold in their first weeks combined. The game is a hit in Japan, more to say, especially as a new IP. Now, it is yet to be determined how ARMS is doing in the US(however, it is one of the best selling games on Amazon currently), but in Japan alone it is a huge success.
I am not even a fan of ARMS, I would rather get Splatoon over it, and I am likely never going to pick up the actual game. But the success of it, and how much fans are enjoying it do to its deep strategy cannot be ignored.
I wouldnt blame the big N entirely for their current direction. Though making the best quality products should be a priority for them Fans have encouraged them to become the way they are, spreading their butt cheeks for Nintendo's ****ing. It is them supporting all the rehashes and one minute wonder titles with little longevity. Until people speak up and start complaining, nothing will change.
Mariokart 8. A complete rehash. I agree. Splatoon 2? Absolutely not. The only rehashes this year are Mariokart 8, and Pokken DX. One minute wonder titles? I would hardly call competitive multiplayer games "one minute wonder" titles, especially since they have way more longetivity than single player games.
I wholeheartedly agree. I do see a lot of complaints about it, the problem is people are still dumb enough to keep throwing their money away for it. And since it mostly appeals to a younger audience, you have dumb parents who think it's all brand new.
The Switch doesn't appeal to a younger audience. It appeals to my demographic, and this has been a focal point for Nintendo's advertising. Notice, there isn't a single kid in really any of these advertisements:
And it has been working: The College demographic actually really loves this console, as we have seen. Not only this, but it appeals to competitive gamers as well, with ARMS, and Splatoon 2 taking a focal point for Switch's summer lineup.