so I'm sure many of you remember the 2008 IGN April Fools Joke:
http://www.youtube.com/watch?v=HBCzkz3gHb8
OK so what would you have in a Zelda movie? What plot elements, characters, etc. would be in there? I think if done right, it could be good. But if done wrong, it could be the Super Mario Bros. movie disaster of 1993, anyone remember? (hahah I remember seeing this with my mom, brother, his friend and his mother and I didn't even know what was going on)
I'd say involve both Hyrule and Termina, but Zelda, the triforce, Ganondorf, and music largely from the N64 era but use of the LttP overworld theme in its key (A# minor). Now the enemies: this is hard because a video game is not a movie, but how can there be Zelda without ototoks, dekus, and so on? Still, Star Wars had a ton of video-game like enemies, even the Star Wars movies which predated NES, as in the first 3 produced films (the good ones). I'd hope enemies in a Zelda movie would be live action, not CGI, cuz CGI is so obvious and fake looking. I'd like to see a plot with Ganon manipulates the Skull Kid and Majora with Aghanim somewhere in there. Majora's Mask could easily form parts of the film's basis, because of the people aspect that game had, but keep some of the Ocarina names, like Lon Lon, Ingo, etc. Have the different races use roles. One thing: the characters should be instantly recognizable, not like Blond Bowser or Yoshi the T-Rex.
http://www.youtube.com/watch?v=HBCzkz3gHb8
OK so what would you have in a Zelda movie? What plot elements, characters, etc. would be in there? I think if done right, it could be good. But if done wrong, it could be the Super Mario Bros. movie disaster of 1993, anyone remember? (hahah I remember seeing this with my mom, brother, his friend and his mother and I didn't even know what was going on)
I'd say involve both Hyrule and Termina, but Zelda, the triforce, Ganondorf, and music largely from the N64 era but use of the LttP overworld theme in its key (A# minor). Now the enemies: this is hard because a video game is not a movie, but how can there be Zelda without ototoks, dekus, and so on? Still, Star Wars had a ton of video-game like enemies, even the Star Wars movies which predated NES, as in the first 3 produced films (the good ones). I'd hope enemies in a Zelda movie would be live action, not CGI, cuz CGI is so obvious and fake looking. I'd like to see a plot with Ganon manipulates the Skull Kid and Majora with Aghanim somewhere in there. Majora's Mask could easily form parts of the film's basis, because of the people aspect that game had, but keep some of the Ocarina names, like Lon Lon, Ingo, etc. Have the different races use roles. One thing: the characters should be instantly recognizable, not like Blond Bowser or Yoshi the T-Rex.