You're like a broken record and have yet to provide a single example of what this "better writing" is. My idea is working within the boundaries of the only grey canon left and changes nothing about what is established officially and in-game.
All I've done is provide context to what is going on by applying pre-existing rules backed by actual in-game evidence and yet you feel the need to insert arbitrary restrictions to it because it doesn't meet your standards of "good writing." F*ck anyone for implementing Nintendo's style of writing to merely suggest a realistic and viable direction for the series because it doesn't solve a problem you want fixed.
You add nothing to this discussion. If you want to tackle the issue of writing, by all means, go write an angry letter to Nintendo or apply for a job there. But this type of disingenuous agenda pushing bullsh*t makes discussion like this f*cking pointless.
I mean, do you really want me to pull examples of ongoing series that do a better job of linking each entry together without needing a director to step into the interview booth and explain how each entry connects? Okay.
Baldur's Gate (20 years between 2 and 3)
Neverwinter
Elder Scrolls
Divinity Original Sin
Resident Evil
Batman Arkham
The Witcher
Assassins Creed
Mass Effect
Bioshock
Dead Rising
Deus Ex
Dishonored
Psychonauts (20 years between 1 and 2)
MechWarriors (20 years between 4 and 5)
The bar is
very low. Literally all that's needed is for Zelda to follow smidgen of what other video game franchises do and maintain some basic series continuity cohesion. Zelda fanfiction writers have been managing that for
decades, but Zelda as a series can't even manage it for more than one entry.