Justac00lguy
BooBoo
I have been thinking recently about the type of game that Zelda 3DS will actually be and one of the options I actually considered accepting was a refined 2D game, much like many of the other hand held and early Zelda games. Problem is though, is that we are in this modern society, in which an improvement in technology is always expected and in terms of gaming, this is still the case.
Unfortunately I have never got to play the Oracle's but 2D Zelda games like; A Link to the Past and the Minish Cap really surprised me. This was because I actually played them after some of the 3D titles and to actually enjoy them thoroughly when I adore 3D open worlds was actually quite surprising. Now the question that I am proposing isn't what you think will happen or fans pperception but your own personal opinion on the matter.
Do you actually think a refined 2D format could work in a brand new Zelda game? I mean there have been some games that have stuck to this formula despitemany games making the switch into 3D. So if we still had great game play, slick controls, amazing soundtrack and other aspects like exploration then could you actually accept a game of the old 2D top down style?
Unfortunately I have never got to play the Oracle's but 2D Zelda games like; A Link to the Past and the Minish Cap really surprised me. This was because I actually played them after some of the 3D titles and to actually enjoy them thoroughly when I adore 3D open worlds was actually quite surprising. Now the question that I am proposing isn't what you think will happen or fans pperception but your own personal opinion on the matter.
Do you actually think a refined 2D format could work in a brand new Zelda game? I mean there have been some games that have stuck to this formula despitemany games making the switch into 3D. So if we still had great game play, slick controls, amazing soundtrack and other aspects like exploration then could you actually accept a game of the old 2D top down style?