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F618
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It can be that OOT is going to be remaked in TP graphics. It would be cool if it comes. But would it come?
I feel a point is being missed here. I wasn't saying Ocarina of Time was a bad game. I was more saying that if you went and played Ocarina of Time with no idea of it's hype, no nostalgia to call on, only really knowing how long ago it came out, you would think it's a good game, but not the "Best game of all time" stance alot of the fans have. You'd think it has a decent plot, and that for it's time it had great design and controls.First of all, I don't believe there is such a thing as a game that "ages badly." Ocarina looks, sounds, and plays the same now as it did upon release. It was arguably a masterpiece upon release, and it is arguably a masterpiece now. It does not require a remake. What that also means is that at best, a remake is a separate game--it cannot "ruin" or modify the quality of the original. If you don't like it, don't buy it. By the same token, it's not nostalgia alone propping up this game--there was something that made it good, and that very same thing still makes it good. It is the gamer's responsibility to approach the game objectively, re-release or not.
I wouldn't say this is so much about "OOT HAZ HORRIBLE GRAPHICS" for people as much as it is "I'd like to see a game as well made as OOT with updated graphics and controls that better suit today, instead of suiting 10 years ago".Secondly, I know this is about the graphics, so I'll focus on that. I still love Ocarina of Time's visual design. I actually think it's one of the more spectacular-looking Zelda games; every mountainside, house, and temple is rendered beautifully, with just the right amount of realism, but not too much. Major characters are handled well, though not perfectly.
I hate Twilight Princess' visual design. It seems to aim for too much realism without remotely achieving it; characters not only look imperfect, but repulsive; where it shoots for whimsy, it simply hits the bizarre; and the whole of Hyrule is rendered in shades of gold, brown, mud-green, or gray that cast a depressing pall over the entire landscape.
No real argument here. I like the TP engine and you don't, no real drama as we both wouldn't mind a newer look Ocarina of Time whatever its form.So I don't want "TP's graphics" used on a possible remake/ re-release of Ocarina of Time, if by "graphics" you mean to include visual design. Ocarina is not Twilight Princess; it has a different tone (a more playful one) that warrants its own unique graphical style. Where the occurrences in-game get epic, the visual design can respond accordingly, as it did in the original game. It still has a license to be jaw-droppingly spectacular.
Could they use the engine? Remember that Twilight Princess has a modified Wind Waker engine--and boy, is it versatile. I don't mind them modifying the engine to that extent in order to accomodate Ocarina's tone, but by the time such a release is made, there may just be a better engine out there.
So in short, my answer is that, while I am not against a remake or re-release of Ocarina with revamped graphics, the fundamental visual design should stay the same as the original Ocarina, meaning the final product should not look like Twilight Princess. As to whether it would happen, I can't say, but the answer is "perhaps." It's not unknown. Pokemon Blue/Red got that treatment in a sort-of rerelease, as did Link's Awakening, as did the NES Mario games. Starfox was "remade" into Starfox 64. Thus far, the same thing has not happened with N64 games, but as we speak Rare is revamping Perfect Dark for Xbox Live. Given Ocarina's popularity, I think such a remake or revamp is likely somewhere down the road.
I feel a point is being missed here. I wasn't saying Ocarina of Time was a bad game. I was more saying that if you went and played Ocarina of Time with no idea of it's hype, no nostalgia to call on, only really knowing how long ago it came out, you would think it's a good game, but not the "Best game of all time" stance alot of the fans have. You'd think it has a decent plot, and that for it's time it had great design and controls.
I wouldn't say this is so much about "OOT HAZ HORRIBLE GRAPHICS" for people as much as it is "I'd like to see a game as well made as OOT with updated graphics and controls that better suit today, instead of suiting 10 years ago".
And if we're going to really bring our opinions in to this, I HATE Ocarina of Times' visual design. Like Super Mario 64, it was revolutionary for its time, but wearing the "Currentalgia glasses" I wear seeing all the 2Dimensional fences and chains and ropes and things in the middle of my 3Dimensional game. It just looks so out of place, but it's more acceptable in OOT than it is with the small amount of occurrences of it in TP, so yeah.
Lastly, LOLWUT.... The "I hate Real is Brown/Gray/Mud-Green in the Adult, NON TOON style games" confuses me. I thought it was the norm, child Link games are always bright, colourful and toonish and Adult Link games are always dark, real is and moody.
No real argument here. I like the TP engine and you don't, no real drama as we both wouldn't mind a newer look Ocarina of Time whatever its form.
2. A remade Ocarina of Time would look different from Twilight Princess if there were sincerity to the design of the original.