Mikey the Moblin
if I had a nickel for every time I ran out of spac
You survived, but did you truly liveEh... I lived without it
You survived, but did you truly liveEh... I lived without it
Yes I did, there's roads and landmarks so tbh I found my way easily, frankly I found the minimap uselessYou survived, but did you truly live
How comfortable was it getting around without the minimap? I’m toying with whether or not to use one in my own game for the sake of not getting lost or feeling disoriented, but at the risk of feeling less immersed.Eh... I lived without it
It was comfortable tbh made the world feel biggerHow comfortable was it getting around without the minimap? I’m toying with whether or not to use one in my own game for the sake of not getting lost or feeling disoriented, but at the risk of feeling less immersed.
Hm, yes I can see why it might feel bigger. I assume this was all after you’d learned the world by playing it with the minimap first time round.It was comfortable tbh made the world feel bigger
Nope barely payed attention to the thing during my first time playing the gameHm, yes I can see why it might feel bigger. I assume this was all after you’d learned the world by playing it with the minimap first time round.
What do you think was cluttered about botw, specifically? One small example for me is the ingredients part of the menu, and that you need to scroll sideways through pages of them instead of simply scrolling down. Would’ve been much simpler and efficient.Yes. The only Zelda game I would consider to be "cluttered" is BotW, but even that was pretty tame compared to most other examples I could think of.
that feature hurts when your control sticks are driftingWhat do you think was cluttered about botw, specifically? One small example for me is the ingredients part of the menu, and that you need to scroll sideways through pages of them instead of simply scrolling down. Would’ve been much simpler and efficient