Woyogoyo
The Oncoming Storm
- Joined
- Aug 22, 2012
- Location
- Sacred Realm
What would you like to see in zelda wii U? I would like to see a game that takes place right after Oot, but in the Downfall timeline.
Oh my goodness...v @ all of this.- A gargantuan overworld designed less on ledges and more on realistic terrain
- Some optional hidden dungeons and dozens of caves akin to the ones in Twilight Princess
- Refined combat with consistent use of Skills and evasion to counter aggressive enemies
- A constantly-evolving story that, for once, isn't vague and contradictory to the timeline
- Nintendo to capitalize on its statement and incorporate non-linear dungeon order
- HD graphics similar to the ones in the demo (we've seen cel-shaded and watercolor graphics too much recently)
- Ganondorf who turns into classic Ganon at some point, with dialogue, trident, and everything
- Dozens of unique, enjoyable sidequests in line with the more creative ones from Majora's Mask
- Capitalization of the upgrade system from Skyward Sword - multiple shields, swords, and items to tweak and upgrade
- A massive bestiary of monsters, animals, and plants that describe them and add incentive to explore
Without launching into an epic yarn of the history of the world, I can lay down some suggestions. (Let's see if I can actually do this.)
- A gargantuan overworld designed less on ledges and more on realistic terrain
- Some optional hidden dungeons and dozens of caves akin to the ones in Twilight Princess
- Refined combat with consistent use of Skills and evasion to counter aggressive enemies
- A constantly-evolving story that, for once, isn't vague and contradictory to the timeline
- Nintendo to capitalize on its statement and incorporate non-linear dungeon order
- HD graphics similar to the ones in the demo (we've seen cel-shaded and watercolor graphics too much recently)
- Ganondorf who turns into classic Ganon at some point, with dialogue, trident, and everything
- Dozens of unique, enjoyable sidequests in line with the more creative ones from Majora's Mask
- Capitalization of the upgrade system from Skyward Sword - multiple shields, swords, and items to tweak and upgrade
- A massive bestiary of monsters, animals, and plants that describe them and add incentive to explore
And that's just about it. So far. Sounds like Zelda Wii U's going to incorporate much of what I'm looking for, so I'm excited.