Sometimes a game introduces a mechanic that is really exciting and fun and then proceeds to do absolutely nothing with it. I am currently replaying Twilight Princess and I'm reminded of my gripe with the talking animals. I always thought it would be cool if the mechanic was featured more prominently throughout the whole game and maybe integrated into puzzles and dungeons.
What are some things in your favorite games that you got a taste for and always wanted more?
What are some things in your favorite games that you got a taste for and always wanted more?