Sometimes a game introduces a mechanic that is really exciting and fun and then proceeds to do absolutely nothing with it. I am currently replaying Twilight Princess and I'm reminded of my gripe with the talking animals. I always thought it would be cool if the mechanic was featured more...
Now that we turned the cassette to Side B from my other thread: What would this game be like if they had taken the WW approach more directly? I imagine Link would have a lot more facial animation and they'd made the sky not so barren with a lot of 'Lumpy Pumpkin' kind of places. (I never played...
(If this has already be done, feel free to ignore this; if this hasn't been in the Daily Debate, feel free to take it.)
I was watching a few videos about morality factors in games and it made me wonder what if Nintendo made a game with such a mechanic, especially the Legend of Zelda series...