TWW is an awesome game! It may have been rushed, and may have its flaws due to this, but it's a good game overall.
For one, the characters were really good. They were each their own character, with different side-quests and such, and it was always good fun to interact with them. Another thing I like is how you saw the same characters from before, come back with a bigger role. I'm referring to Medli and Makar here. When we first met Medli, it was simply for the purpose of going to save Valoo, for Dragon Roost's sake. Who would have guessed that she'd come back as the Earth Temple's Sage? The same goes for Makar. He was a little trouble-maker who liked wandering off into the Forbidden Woods to be saved by Link. He's so small and cute, I wouldn't have guessed him to be a Sage, either.
Another thing I liked is the sailing and the islands. They were all unique, with a different purpose, with their different characters. It was fun exploring each one, getting whatever you could out of it, and moving on to the next island. One thing I did while on the Triforce quest, was go from square to square, marking each island, and thoroughly exploring it. Certainly took away from the dull quest itself. I do this every time I play TWW, and haven't tired of it yet.
The picture taking system should certainly be mentioned here, as well. So many pictures to take in so many different places, it's overwhelming at first. Yet, as you progress through the game, taking picture after picture, it soon becomes habit. It's fun. Some of them are rather hard to take, others are easy to take, but it's all about collection. And it's always fun reading the inscriptions on the figures to see what each says.
I also liked the music. It was really catchy, and fit the themes of the game. The menu music and Tetra's music are most memoriable for me. Both always catch my attention, and are just my kind of music.
Tetra's so special, she gets her own paragraph here. I really loved Tetra's character all throughout the game! She was a rough, mean pirate on the outside, but really soft, especially towards Link, on the inside. She always popped up when the situation called for her, seemingly out of nowhere, to aid Link. I must say that I was actually a bit surprised to find out that someone like Tetra was secretly Zelda, without knowing herself, no less. But at the same time, it fits the game so much, though I gotta say, I like Tetra's design better.
All in all, I wouldn't say it's my favorite game, since MM definitely takes that glory, but it's a good game that I'll always enjoy to play.
For one, the characters were really good. They were each their own character, with different side-quests and such, and it was always good fun to interact with them. Another thing I like is how you saw the same characters from before, come back with a bigger role. I'm referring to Medli and Makar here. When we first met Medli, it was simply for the purpose of going to save Valoo, for Dragon Roost's sake. Who would have guessed that she'd come back as the Earth Temple's Sage? The same goes for Makar. He was a little trouble-maker who liked wandering off into the Forbidden Woods to be saved by Link. He's so small and cute, I wouldn't have guessed him to be a Sage, either.
Another thing I liked is the sailing and the islands. They were all unique, with a different purpose, with their different characters. It was fun exploring each one, getting whatever you could out of it, and moving on to the next island. One thing I did while on the Triforce quest, was go from square to square, marking each island, and thoroughly exploring it. Certainly took away from the dull quest itself. I do this every time I play TWW, and haven't tired of it yet.
The picture taking system should certainly be mentioned here, as well. So many pictures to take in so many different places, it's overwhelming at first. Yet, as you progress through the game, taking picture after picture, it soon becomes habit. It's fun. Some of them are rather hard to take, others are easy to take, but it's all about collection. And it's always fun reading the inscriptions on the figures to see what each says.
I also liked the music. It was really catchy, and fit the themes of the game. The menu music and Tetra's music are most memoriable for me. Both always catch my attention, and are just my kind of music.
Tetra's so special, she gets her own paragraph here. I really loved Tetra's character all throughout the game! She was a rough, mean pirate on the outside, but really soft, especially towards Link, on the inside. She always popped up when the situation called for her, seemingly out of nowhere, to aid Link. I must say that I was actually a bit surprised to find out that someone like Tetra was secretly Zelda, without knowing herself, no less. But at the same time, it fits the game so much, though I gotta say, I like Tetra's design better.
All in all, I wouldn't say it's my favorite game, since MM definitely takes that glory, but it's a good game that I'll always enjoy to play.