What exactly is Ura Zelda? Ura Zelda was being made as a N64DD expansion disk. It basically would be a major patch to Ocarina of Time. The reason that this was being made as a N64DD rather than a stand alone game was because of the sheer size. The patch simply had too much information in it to be released on the relatively small sized N64 cartridges.
Many believe that Ura Zelda was the Master Quest version of Ocarina of Time that was released on the GameCube, but the facts don't all agree with that. Ura Zelda was suppose to be an altered quest to Ocarina of Time, with a lot of new additions and features. The additions in master quest were really small at best. Heck, it was just dungeon alterations. What exactly were these new features in Ura Zelda?
Some argue that many of the features that were in the Beta OOT that were taken out of the game, were in fact some of those lost additions that would be in Ura Zelda. However, some believe that many of those features actually made their way into Majora's Mask and not Ura Zelda.
After surfing the net, wikipedia has a short paragraph about the game...
"Ura Zelda was eventually released on the Nintendo GameCube as Ocarina of Time Master Quest. However, this version was not the original release, as the N64DD version did more than just change the dungeons; Ura Zelda also made the game longer, added dungeons, items, attacks and magic spells; altogether expanding the game. Players could also create custom masks using Mario Artist: Talent Studio and Game Boy Camera that Link could wear."
The custom masks portion makes me think that Majora's Mask did in fact use a lot of the information from the game. I'm very curious to know what those other features were. Those new items, attacks, and magic spells. What else was there that would make this game longer? Is there anything at all that is left from Ura Zelda? Or was it all just seperated into what became Master Quest and Majora's Mask?
Will we ever get to know for sure what Ura Zelda really was and/or possibly ever be able to play this lost title?
Many believe that Ura Zelda was the Master Quest version of Ocarina of Time that was released on the GameCube, but the facts don't all agree with that. Ura Zelda was suppose to be an altered quest to Ocarina of Time, with a lot of new additions and features. The additions in master quest were really small at best. Heck, it was just dungeon alterations. What exactly were these new features in Ura Zelda?
Some argue that many of the features that were in the Beta OOT that were taken out of the game, were in fact some of those lost additions that would be in Ura Zelda. However, some believe that many of those features actually made their way into Majora's Mask and not Ura Zelda.
After surfing the net, wikipedia has a short paragraph about the game...
"Ura Zelda was eventually released on the Nintendo GameCube as Ocarina of Time Master Quest. However, this version was not the original release, as the N64DD version did more than just change the dungeons; Ura Zelda also made the game longer, added dungeons, items, attacks and magic spells; altogether expanding the game. Players could also create custom masks using Mario Artist: Talent Studio and Game Boy Camera that Link could wear."
The custom masks portion makes me think that Majora's Mask did in fact use a lot of the information from the game. I'm very curious to know what those other features were. Those new items, attacks, and magic spells. What else was there that would make this game longer? Is there anything at all that is left from Ura Zelda? Or was it all just seperated into what became Master Quest and Majora's Mask?
Will we ever get to know for sure what Ura Zelda really was and/or possibly ever be able to play this lost title?