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Unlimited Bombs/Arrows/Slingshot Pellets?

Aelic7

The Young Drifter
Joined
Jun 16, 2010
While watching the E3 trailer for Skyward Sword, I noticed that The number of Bombs, Arrows, and Slingshot Pellets were not listed next to the item when they were equipped. Does this mean that we will get unlimited ammo? Or has Nintendo merely not added it in yet? What are your thoughts?
 

shan-tastic

nine thousand and one.
Joined
Jun 15, 2010
Location
W.Mass
They probably just haven't gotten around to adding it in yet.
Unlimited ammo would be incredibly lame.
 
Joined
Jan 28, 2010
Location
Skyrule
Hmm, that's weird. I know they had ammo in goron mines demo. They could have just not added it yet, or who knows? It could just be nonexistant. :( What will we use our rupees on then?
 

Kybyrian

Joined
Jan 31, 2008
Location
Amherst, MA
Gender
Didn't I already answer this one?
Unlimited ammo is an absolutely horrible idea. Then again, I guess it wouldn't matter much anyway. In games like TWW and TP, I found arrows and bombs quite easily by ways of enemies or pots and all that. I almost never ran out of arrows or bombs. In Ocarina of Time and Majora's Mask(especially Majora's Mask, because of the 3 days limit) I found myself having to go to a shop to buy bombs and arrows quite a few times, and I even had to leave dungeons for them at times. So, as I said, unlimited ammo is a horrible idea. If anything, they should make it harder to get it.

Of course this whole unlimited ammo thing is more than likely just a beta element and we won't see it in the final game.
 

basement24

There's a Bazooka in TP!
Joined
Feb 28, 2009
Location
Ontario, Canada
I would agree that it should actually be harder to obtain ammo than have unlimited. Again, it was probably for demo reasons, but I found I often had a fully stocked arsenal available to me at all times. I think lower caps should be placed on overall ammo totals (ie - no "bigger bomb bag" / "biggest bomb bag" rewards) which would make for more need for shops and hunting for refills. (the latter of which has been lacking since the first game I would say when enemy drops weren't that common.)
 
Joined
Sep 1, 2009
I think it was just for the demo. I do hope that finding these things wont be like ''go cut that grass and get 50 arrows'' I want these things to be somewhat scarce. I don't want to run out all the time but I don't want to be able to use them all and then just cut some grass to get maxed out again. Also I do want to have times where I'm very low on ammo/bombs.
.
 

Majora16

KOOLOO-LIMPAH!
Joined
Jun 2, 2010
Location
Windfall Island
I think it was just for the demo. If they ran out of arrows or bombs, it wouldn't be any fun to watch Miyamoto search the entire area to find new arrows and bombs again.
 
D

Da Bunni Hood

Guest
I doubt it. Imagine playing the demo and having to go back to get slingshot seeds/pellets. It would give you negative memories of the game, and subconsciously make you less likely to buy it, especially if you're not a big zelda fan. Then your friends would say "How was the zelda game at E3?" and you would say either "It was alright," or "it sucked it was too hard and you needed to keep going back to get stuff." It's a big chain, my friends.
 

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