Awesome
The Creepy Uncle
- Joined
- Feb 10, 2012
- Location
- Swaggin Roost Island
So I (and probably many of you) complain about Zelda's length and pointless tutorials. Longtime Zelda fans know how the controls are going to work for the most part. Honestly what Nintendo should do is either give the option to do the tutorial in game, or better yet have the tutorials outside of the game. By this I mean when you load up the disk into your console, have the option to start your quest or to do tutorials. This will let newcomers to the series understand the controls while at the same time not forcing those who already know what they're doing to redo the tutorials.
This will also make replaying games that much more fun. Instead of having to spend a couple of hours "learning" the controls again, you can get straight into the action like some of the older games. I don't think anyone would mind this. Honestly I think I have more fun replaying the older games, not because they are necessarily better, but because they don't have tutorials. Yes sometimes Nintendo tries to add story elements to the tutorial sections, but they could just as easily show you the story without having the pointless tutorials throughout.
At most the tutorials should be one sentence like, "You got the bombs! Use B to throw them!" simple stuff like that. Also don't feel the need to remind me what an item is when I start the game again. I'm looking at you Skyward Sword and Twilight Princess. Just because I turned off my Wii and came back doesn't mean that I know longer know the value of a blue rupee or know what a collectible item is.
This will also make replaying games that much more fun. Instead of having to spend a couple of hours "learning" the controls again, you can get straight into the action like some of the older games. I don't think anyone would mind this. Honestly I think I have more fun replaying the older games, not because they are necessarily better, but because they don't have tutorials. Yes sometimes Nintendo tries to add story elements to the tutorial sections, but they could just as easily show you the story without having the pointless tutorials throughout.
At most the tutorials should be one sentence like, "You got the bombs! Use B to throw them!" simple stuff like that. Also don't feel the need to remind me what an item is when I start the game again. I'm looking at you Skyward Sword and Twilight Princess. Just because I turned off my Wii and came back doesn't mean that I know longer know the value of a blue rupee or know what a collectible item is.