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Spoiler Totk Dragon Ending Theory

Bowsette Plus-Ultra

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So it's every other Zelda game, just with a dragon twist this time
Functionally. Ganon is rarely a real threat, but at least other games do a better job of pretending he is. TotK Ganon is so absent from the story that it's hard to even pretend there's a threat.
 
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Guinea

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Functionally. Gaon is rarely a real threat, but at least other games do a better job of pretending he is. TotK Ganon is so absent from the story that it's hard to even pretend there's a threat.
Ganon is literally THE threat. Ganon cannot be ignored, he will literally take over Hyrule if Link and Zelda do nothing.
 

Bowsette Plus-Ultra

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Ganon is literally THE threat. Ganon cannot be ignored, he will literally take over Hyrule if Link and Zelda do nothing.
We are given no indication of this and he accomplishes nothing. The only thing Ganon manages to do is be beaten by Link again. He accomplishes literally nothing in TotK. There is no sense that he is a threat.
 

Guinea

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We are given no indication of this and he accomplishes nothing. The only thing Ganon manages to do is be beaten by Link again. He accomplishes literally nothing in TotK. There is no sense that he is a threat.
He didn't accomplish anything ever, ever, and still got stopped by Link.
 

Guinea

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Nah, this is actually ridiculous. Ganon is the curse of Demise, Ganon exists to fight Link and Zelda. "We are given no indication of this" excuse me but wtf was Calamity Ganon?
 

Bowsette Plus-Ultra

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Nah, this is actually ridiculous. Ganon is the curse of Demise, Ganon exists to fight Link and Zelda. "We are given no indication of this" excuse me but wtf was Calamity Ganon?
The Calamity was the only iteration I can think of that caused significant damage. Lots of implied destruction as we walk over the bones of central Hyrule. Unfortunately, just saying that you're the curse of Demise doesn't actually mean much if you keep accomplishing nothing and then let a twink beat you up.
 

Guinea

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The Calamity was the only iteration I can think of that caused significant damage. Lots of implied destruction as we walk over the bones of central Hyrule. Unfortunately, just saying that you're the curse of Demise doesn't actually mean much if you keep accomplishing nothing and then let a twink beat you up.
SS Link wasn't a twink that beat up Demise, got it.
 

Mikey the Gengar

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This, I think, is a much stronger argument than "it is a plot hole." Zelda turning back cheapens the twist that she turned into a dragon and it lessens the sacrifice. To that I agree. Tears of the Kingdom's story is, generally, an unsatisfying mess, but that doesn't mean it's inconsistent or illogical.

I do still find Zelda's sacrifice very impactful because between the time I realized it and the time it was confirmed, I felt that I had truly unconvered a massive secret about the world. But then they wouldn't let me tell anyone what happened, which was annoying, and then they turned her back into a person, which made the permanence less impactful. But I still think the moment where she turns into the dragon is one of the best in the series.
Why I argue it's bad writing. There's room to make the recall gimmick work if they write it into the story, especially as I said if they do it as a true ending you have to unlock by putting in extra effort. I wouldn't call it a plot hole and maybe if that's what people are trying to argue against I can understand why they're fighting against that. But it's not as narratively satisfying as letting zelda's sacrifice mean something in the end would be. It's a step up from "zelda woke up and it was all a dream"
 

Bowsette Plus-Ultra

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My impression is that he do do something link just reverted it
I guess I just can't say he really accomplished anything. Most of the chaos caused in TotK ranged from dangerous pranks (feeding the gorons drugged meat) or low tier Batman villain antics (poisoning the water reservoir, but not in a way that would stop the Zora from just moving).
 
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Why I argue it's bad writing. There's room to make the recall gimmick work if they write it into the story, especially as I said if they do it as a true ending you have to unlock by putting in extra effort. I wouldn't call it a plot hole and maybe if that's what people are trying to argue against I can understand why they're fighting against that. But it's not as narratively satisfying as letting zelda's sacrifice mean something in the end would be. It's a step up from "zelda woke up and it was all a dream"
I think we agree, though I would argue that the sacrifice itself is still narratively satisfying. It's just that, in its undoing, it makes the sacrifice seem much less impactful.
 

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