- Joined
- Sep 4, 2014
If you played the older Zelda (the first three) you will notice that one of the early bosses you defeat in previous Zeldas would come back in later dungeons as common enemies. In the original Legend of Zelda, you fought all the bosses again at one point (except for two including Ganon). In Adventure of Link, it does it once with one of the bosses (can't remember the name). In a Link to the Past, you get to fight previous bosses you originally fought in the Light World in the Ganon's Tower. i found all that to be a great touch to the series as it showed how much you progress, but not only that, seeing them return as common enemies made the dungeons a little more challenging.
This would've benefited games such as Ocarina of Time with having to battle multiple Queen Gohmas in perhaps Or battling Two Marinades or Morphas. Or maybe multiple Phantom Ganons.
But in previous games, we saw them return as mini bosses, i know this may be asking a lot but it would be nice to see them return as more common then that and if they had to be minibosses return even stronger.
This would've benefited games such as Ocarina of Time with having to battle multiple Queen Gohmas in perhaps Or battling Two Marinades or Morphas. Or maybe multiple Phantom Ganons.
But in previous games, we saw them return as mini bosses, i know this may be asking a lot but it would be nice to see them return as more common then that and if they had to be minibosses return even stronger.