Katsie
Lina Inverse
- Joined
- Mar 1, 2015
- Location
- Fresno, CA
I understand why they redesigned the clock that counts the day and hour in the 3DS version: It's simpler, tells you the exact time, and takes up less precious space on the game screen, which, being smaller than a TV monitor, has even more importance with how much space is taken up on it for the player to see what's going on.
And yet, I don't care about their logic. I miss the clock from the original, dang it.
I thought that the design of the original clock was quite nice. It looked pretty to me in its own way, and being so important, was an icon of Majora's Mask in its own right. I had hoped that if they were not going to have the original clock appear on the upper screen, they'd at least have the old version on the bottom screen. But having two clocks would be pointless, I suppose. And having it only be on the bottom screen would also be bad since it's just as important to see easily at all times as Link's health and magi- oh wait... they put those on the bottom screen!
.... I know, I'm just being nitpicky. Forgive me.~
And yet, I don't care about their logic. I miss the clock from the original, dang it.
I thought that the design of the original clock was quite nice. It looked pretty to me in its own way, and being so important, was an icon of Majora's Mask in its own right. I had hoped that if they were not going to have the original clock appear on the upper screen, they'd at least have the old version on the bottom screen. But having two clocks would be pointless, I suppose. And having it only be on the bottom screen would also be bad since it's just as important to see easily at all times as Link's health and magi- oh wait... they put those on the bottom screen!
.... I know, I'm just being nitpicky. Forgive me.~