I'm not sure if this has been said yet, but alas, here I go.
I think that, in relevance to videogames, unless the developers intentionally try to, nothing is racist in them until we, as people, make things racist. In regards to the Gerudo symbol matching the Star and Moon symbol - just because they have similar designs, makes it offensive? Also, the chanting in the V1.0 Fire Temple music, I think, is far better than the new version (which sounds basically the same as the Shadow Temple's music.) The chanting made the dungeon actually
feel like a temple.
As a child playing this game, I didn't think anything of the chanting in the background music (I own a golden V1.0 cartidge, hehe. :bleh
nor the Gerudo symbol. And why? Because I was a kid. Children's minds are innocent; they don't pick up on "racist" things until we as a society teach them to pick things like that up. I'm sure children these days who were to play Ocarina of Time on the N64 would have a different perspective on the things we're discussing, simply because society always changes. We're aware of these "racial connections" and thus forth people can pick up on them now. One other thing in Ocarina of Time is the Skull Kids in Lost Woods resembling the stereotype "Black Face," (big lips and a dark face) which I think to be total bumkiss. Who in the right mind thought of that connection?
In regards to Ganondorf's blood - red to green - I think that was a good move. Simply because they needed to keep the E rating for the game. But, I think they should have at least changed it back to red for Ocarina of Time 3D (it already had an E10+ rating anyway.)
Censorship and "racial connections" can be spotting in a lot of media in general; one that comes to mind are the "subliminal messages" in classic Disney movies. Back in the day, no one knew of these "messages," but yet now it's a huge debate topic.
Main point; censorship is stupid. *shrug*