- Joined
- Apr 4, 2012
No. Skyward Sword is nothing like a classic Zelda game, just as Miyamoto promised us. He claimed that Twilight Princess would be the last of its kind, and that statement has apparently proven itself true. How this applies to the DS games is for another topic. Yet on the issue of Skyward Sword, many things have indeed changed. First we no longer have the automated moveset of previous titles, but now we choose Link's sword motions. This certainly is not the standard gameplay that many fell in love with, and personally not the one I prefer either. While it's very fun to be in control of the sword, yeah, the classic feeling just isn't there so much, for better or worse.
Nonetheless, in accordance with Miyamoto-San's promise, the Zelda franchise is evolving into something that seems to be more immersive and engaging. Skyward Sword a mere footstep in the walk toward a vision that they're trying to see through to completion, and perfection. The classic feel might be lacking right now, but I'm sue they'll be able to incorporate it with greater ease now that they have a sense of they're aiming for, thanks to Skyward Sword.
Wow, I couldn't agree more with you. I had forgotten all about Miyamoto's statement about TP being the last Zelda of its kind. I'm all for trying new games that don't stick to the same ol' formula, and I was pleased with how SS played out. Sure, it might not have the big overworld we hoped for, but I found the new gameplay to be way fun and gave me something NEW to try out instead of the somewhat monotonous gameplay we had gotten used to. Although the one thing I wish they had kept true to was when Aonuma (I think) said that they would get rid of the whole dungeon, get item, overworld, next dungeon, get next item, overworld etc. 'cus if they DID do that in SS, then I'm afraid they didn't keep to that promise!