Fig
The Altruist
As stated earlier by others, Majora's Mask really made the characters have a huge impact throughout the game and Skyward Sword was sorta trying to bring it back with its own characters. I also don't want to get off topic, but I love cutscenes with a passion. I make sure that everything stay quiet (including myself) and I just take it all in as I continue to make progress in my game. I also like how Twilight Princess really nailed down in making the world around us feel so large with the vast amount of NPCs so flooding the area with general remarks if we decide to speak with them at all. As far as importance of the characters, I think only the side characters should be given a bigger role throughout the experience of the game. That said, I don't want every single character in the game to have an impact in our adventures no matter how small their role is. Another that could be improved in terms of quality are the sidequests themselves. I really do hope that in the distant future that sidequests can be heavily improved, maybe to even MM's standards as those sidequests really had a lot of depth to them. Moving on, I generally do believe that giving the sidequest characters characters more personality and a bigger role in general would really satisfy my wants for future Zelda games.
Definitely. I really did enjoy that ALBW made us complete Thieves' Hideout in order to get the Sand Rod to get to the Desert Palace. I would like to see this concept be used in future installments of the franchise. I think it could be implemented quite well if Zelda Wii U decides to use it. :3
Hmmm, well I know in ALBW you need to conquer the Thieve's Hideout in order to get the Sand Rod, which gives you access to the Desert Palace. If you're talking about something like that, then I wouldn't mind seeing something similar to that in a future installment.
Definitely. I really did enjoy that ALBW made us complete Thieves' Hideout in order to get the Sand Rod to get to the Desert Palace. I would like to see this concept be used in future installments of the franchise. I think it could be implemented quite well if Zelda Wii U decides to use it. :3