I like SS, but FI holding your hand killed it and the motion control too. I gained muscle playing SS a lot but I do prefer standard controls in zelda games
How hard were you flingin that wiimote around? Lol
Anyway I like SS it was pretty good, but being as I played WW first I have many complaints in a comparison. First and foremost being that the sky is a cheap rip-off of the ocean. I get that it wasn't meant to be as big or as content-packed but it definitely lacked the appeal of exploration. I only found myself going to the islands as I destroyed Goddess Cubes... and that's really all there was. Don't get me wrong I enjoyed the falling game (forget what it's called) but I did not enjoy the pumpkin place (also forget what it's called)
I did not enjoy flying the bird as much as I was hoping I would, if you are trying to play the game sitting down, twisting your wrist downward is not an easy task, and if anyone wants to yell at me for not playing the game standing up go ahead. I do not want to play my Zelda standing up, sorry. Dodging octorok bullets and going through those speed-rock things was not as satisfying as jumping over barrels for rupees, fighting Giant Octos or shooting fish with your bow and arrow.
Besides the bird-flying, I actually have no qualms with the motion controls, they were probably the best part of the game, though I prefer a traditional controller.
As far as the dungeons go, SS wins in that department but only because of the Ancient Cistern and Lanayru Desert (which just barely didn't make the cut into my Zelda Dungeons Top 5) In SS I didn't feel the sense of exploration in other Zeldas, I felt claustrophobic. I know that each area was decent in size but the fact that that was it and I couldn't leave without going back to the sky just pissed me off, frankly.
Anyway that's my rant hope you enjoyed