Justac00lguy
BooBoo
So as far as I know, the only time in the Zelda series when Link could actually jump manually was with the item known as the Roc's Feather, which appeared in 3-4 games if I'm right. So with that it makes most of the games in the series without the ability to jump on command and we usually jump automatically when traversing across platforms etc. Now what I'm asking is should manual jumping be a part of Link's abilities or a part of the controls and game play?
There is usually little challenge when it comes to platform sections in Zelda games as is right, Zelda isn't a platform game however in my opinion it could do with some more challenging platform sections. This could certainly make the game more difficult in my opinion as there could be some neat game play sections that allow the player to jump manually over many obstacles. This could certainly be a concrete feature within specific dungeons and I think it would be a welcomed addition into modern Zelda.
There is also the idea of it freeing up Link's abilities and essentially what the player can and can't do. Sometimes we as the player feel limited, we are in many cases reduced to a light jog and with little manoeuvrability. So in a way this could increase Link's actual attributes and the players ability for increased ways of movement instead of being limited. In ways this could also open up for better item usage and the ability to have upgrades too increase jumping accuracy, height etc.
So what do you think about this idea, would it be a feature you would want over the current automatic system or not?
There is usually little challenge when it comes to platform sections in Zelda games as is right, Zelda isn't a platform game however in my opinion it could do with some more challenging platform sections. This could certainly make the game more difficult in my opinion as there could be some neat game play sections that allow the player to jump manually over many obstacles. This could certainly be a concrete feature within specific dungeons and I think it would be a welcomed addition into modern Zelda.
There is also the idea of it freeing up Link's abilities and essentially what the player can and can't do. Sometimes we as the player feel limited, we are in many cases reduced to a light jog and with little manoeuvrability. So in a way this could increase Link's actual attributes and the players ability for increased ways of movement instead of being limited. In ways this could also open up for better item usage and the ability to have upgrades too increase jumping accuracy, height etc.
So what do you think about this idea, would it be a feature you would want over the current automatic system or not?