Salem
SICK
I've heard the argument that modern Zelda games are too different from classic Zelda games and they don't have exploration anymore, but is it really the case? Do modern Zelda games really not have exploration?
Examples from The Wii titles(although TP was also on GCN)
Twilight Princess
In wolf form, you need to find the tear drops to restore light to Hyrule's various regions and purge it. Doesn't it count as "exploration" to find the tear drops?
Also in sometimes you have to go back to previous areas to get Midna to warp certain object like the bridge and the canon.
Also, the Poe spirits.
Skyward Sword
In Faron Woord, we needed to find the Kikwis and later those musical note thingies for the dragon. If that;s not exploration, then I don't know....
In Eldin Volcano we had to find our equipment at night at one point of the game.......
Skyward Swords has exploration in general, we needed to find our way to the the dungeons in the regions, sure it's very linear, but does than really mean it's not exploration?
So do you think exploration is gone in modern Zelda games? Is it just gimped or made "lesser" in some way? Is it not your idea of exploration?
I noticed a lot of the exploration involves collecting items, that actually ties in when a thread idea I had for a while.
Examples from The Wii titles(although TP was also on GCN)
Twilight Princess
In wolf form, you need to find the tear drops to restore light to Hyrule's various regions and purge it. Doesn't it count as "exploration" to find the tear drops?
Also in sometimes you have to go back to previous areas to get Midna to warp certain object like the bridge and the canon.
Also, the Poe spirits.
Skyward Sword
In Faron Woord, we needed to find the Kikwis and later those musical note thingies for the dragon. If that;s not exploration, then I don't know....
In Eldin Volcano we had to find our equipment at night at one point of the game.......
Skyward Swords has exploration in general, we needed to find our way to the the dungeons in the regions, sure it's very linear, but does than really mean it's not exploration?
So do you think exploration is gone in modern Zelda games? Is it just gimped or made "lesser" in some way? Is it not your idea of exploration?
I noticed a lot of the exploration involves collecting items, that actually ties in when a thread idea I had for a while.
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