In each 3D installment with the exception of OOT and MM where some enemies are the same, the designs of enemies can differ allot. For instance the Bokoblins in the Wind waker do no resemble their SS counterparts. The armos statues in Twilight princess greatly differ in design to those in Ocarina of time. My question to you is, in what game did you think enemy design was best? (this is purely on aesthetics whether you enjoyed fighting them or not is irrelevant here)
For me it was Twilight princess that had the best enemy designs, there were some truly interesting creations, I particularly liked the twilit enemy designs and the armos statues.
Those have got to be some of the coolest and most visually interesting designs of the series.
For me it was Twilight princess that had the best enemy designs, there were some truly interesting creations, I particularly liked the twilit enemy designs and the armos statues.
Those have got to be some of the coolest and most visually interesting designs of the series.