- Joined
- Jun 7, 2011
Aww No real time fairy resurrection.
Back on topic: Aw, I though the actual Game Over screen would appear. I wanted to know what that one looked like. I still remember how bad I felt when Link died in Wind Waker (great Shakespeare-esque breathing, and drops to the ground, classy stuff).
They have a right to play as much as everyone else, yes. I just found it humorous that, in some demo videos, they talk about how the controls for the swordplay are 1:1, yet they just flick their wrists around lol .
Aww No real time fairy resurrection.
Yeah I know what you mean xD At least, that's what I remember the IGN team talking about. Then I saw the waggle-fest going on in this video~
I saw both of these death animations at last year's E3 -- I didn't mean that they changed the animation or anything. XD
It's been a while, but I vaguely remember seeing a video where Link died twice during the demo in two different ways. I'll try to find it again and post it here if I do.
EDIT: I found the video where he died falling to his knees. Watching this over made me remember that I actually saw two different videos with him dying, not just one. :p
Skip to 6:00 for the death.
[video=youtube;0Jk1ed2NrlQ]http://www.youtube.com/watch?v=0Jk1ed2NrlQ[/video]
It would actually made sense if they changed it, though. Compared to the more recent and polished demo, this one looks like it was relatively put together rather quickly. Even the shield textures look like a place holder asset taken from TP just for demo purposes. They are slightly different now.
It would be neat if there was more than one death animation, though. That would show some attention to detail there.
There were already two death animations last year, so I don't see why they would remove one. :3