Twilight Princess is overrated? I don't believe so. First off, the game is beautiful (beyond that of any previous Zelda title). In my opinion, having played it a few times, Twilight Princess is nothing short of what Nintendo intended to make it. It's a current-gen Ocarina of Time with a glossy cover. Old locations and gameplay mechanics were touched up on and made better. I don't think fans should be complaining. TP is probably the most lengthy Zelda adventure yet and gives Link and Ganondorf more detail in their facial expressions and features. Who knew that a Zelda game could look so fantastic?
Even though TP was a standout video game, perhaps one thing lowered it in the eyes of loyal fans. Nintendo promised an adventure as legendary and memorable as Ocarina of Time, so fans expected nothing less than one of the greatest games to grace a Nintendo system. While Twilight Princess may have been all this and more to some fans (myself included), it certainly did not live up to the hype. The promise of a new Ocarina of Time (it
is a new OoT, so I guess fans thought it would be just as revolutionary) was certainly an exciting one, and it's understandable that many would be disappointed when Twilight Princess wasn't the revolution that we all expected it to be - nonetheless, TP was a great game. Just as IGN and many other critics have stated, Twilight Princess was nostalgic but didn't change the game like the N64 classic did.
I firmly believe this was one of the worst games in the series, to be frank, in spite of the critics, who these days give out perfect 10s like candy, e.g. GTA IV (a good game but no OoT), etc. I thought wolf and his howl were a sad attempt to respawn OoT/MM but make it cliche and lame. The music was not memorable nor were any of the new tunes good. Previously, the temples were so hard I needed players guides the first few playthroughs before I remembered enough to try it myself: this game I did the temples I did in no more than 1.25 hours, the highest amount was 4 hours before selling the game after the water temple. The game takes after the worst flaw of modern video games: that is telling you exactly where to go and dictating what you do, whereas in LTTP, OOT and MM you had to figure it out, albeit with clues but no game mandated system. This game is a rehash of everything past, whereas even Mario Galaxy had new things.
What did you think?
A rehash of games of the past, true, but what else could Nintendo do? Twilight Princess was complete and utter fanservice after all. This is all that we wanted, and the difficulty was lowered to match with the new standard of video games. We may not realize it, but more straightforward games keep gamers playing while more frustrating ones can cause gamers to take week-long breaks from the game. To this day, I still haven't attempted to tackle one of the later dungeons in the original Legend of Zelda due to the 16 horrific darknuts in the same room. Although we might not appreciate it, TP was most likely crafted with a different idea in mind - to reach out to a newer generation of gamers who might not be as accustomed to the brain-bending puzzles of the franchise.
Twilight Princess sold a whopping 6.5 million copies, falling short only in comparison on OoT. The reason? Well, basically everything I stated above. Just like Majora's Mask and Wind Waker, I believe that the time will come when Twilight Princess is finally to seen universally as one of the greatest Zeldas. Like MM and WW, TP has had some trouble at the hands of fans. WW was ridiculed for its cartoonish graphics and sailing while MM wasn't entirely liked because it didn't feel much like its predecessor. When TP first emerged on the market, it was the hot game of the year. Barely anyone had complaints for it and just about everyone adored it. Afterwards (again, like WW and MM), it received some suffering at the hands of disappointed fans. But the two Zeldas released in 2000 and 2003 bounced back and were wholeheartedly embraced by hardcore fans. I have no doubt that Twilight Princess will have the same fate.
TP's not refreshing and not very liked. If you're like many fans of the series, you'll complain about it when there really isn't anything to complain about. The length of the game, vastness of the land and several unique dungeons will probably make up for any issues with difficulty.