- Joined
- Jan 27, 2011
i'm a huge fan of Majora's Mask despite the fact that the whole game ran on a time limit that makes Dead Rising seem more pleasant to tolerate, and i would love to see a sequal to this game, maybe not a direct sequal considering Wind Waker alreaady takes place sometime after Majora's Mask and it wouldn't make sense for the same Link to have to go through the same thing, but that's where my plot idea comes to play, imagine what it would be like if Ganondorf put the mask on, that would make for some intense story and it would make for an awesome set of boss fights if excicuted correctly, and Ganon putting on Majora's Mask should be very self explanitory in terms of story, now in terms of gameplay they should have five transformation masks (yes i know there were technicly five in the original Deku, Zora, Goron, Oni, and Giant but i mean as in five masks you can use anywhere in the game for puzzle solving purposes) they can keep the original three masks ya know, Deku, Zora, and Goron, and the fourth transformation can be of the bird people from Wind Waker, i mean there's no doubt that they'll be returning to another game smetime soon so might as well and it would be great for travel, here's what abilities it would have, as an attack it could have something like what the zora ability has where he has a small combo, though change it up a bit we don't want it to be too much of the same, like make it have moe kicks involved, Link relied too much on punches and balet in terms of the transfomations in the original, now as the bird Link's A button command would be a gliding command, i say gliding because of course if you flew the game would be too easy and you can only use it after you jump off of a ledge, kinda like how the leaf works in Wind Waker only i think the physics for the gliding for this form should be more similar to the flight physics in Banjo Tooie where you learn that one ability that lets you glide when you play as Kazooie alone.
Now the fifth mask is Oni Link, but it should only be avalable as an unlockable for after you beat the game 100% and you can use it anywhere after that. and i also think Oni Link should have an extra portion of the game for puzzle solving because those disks that he shoots out of his sword should be able to be aimed and can be used for puzzle solving, and you get a special ending for beating his portion of the game, and of course you could be able to play as him during the regular game, and of course it wouldn't be a Majora's Mask game without several other masks, as in of course the ones that don't transform you but affect you in some sort of way, two of them t bring back would be te bunny hood for extra speed when you needed it and the the bomb mask cause it would make for some puzzle solving purposes (don't worry i'm aware of the damage thaat is taken after exploding, what can be done is whenever you finish those kinds of puzzles there could be nearby pots with health) i'll leave the mask ideas to you guys to decide i wanna give a little interaction to this idea think of as many as you like and if they have an affect please share i would love to read what you got.
In terms of how the game will play i think it would be good to make it a time limit like the original but with some differences, i think it should be a little more like Dead Rising where they give you time to do everything you need to do, though it would make the days go by longer but it's better than what we had to deal with the first tme we played through Majora's Mask (i was too careless to realize the game was a time limit so i ran out just by screwing around and exploring cause that's what i always do in Zelda games before i do anything, i explore as much as i can so that i can memorize where everything is and i play Majora's Mask, i wasn't used to having a time limit to explore, and i'm sure you all can relate. What i'm trying to say is for the days to last longer so that you have more time to exlore and figure out where everything is, or better yet at some poin in the game you can get some sort of melody on whatever can be used as an instrument (feel free to give ideas about that too, personally i want to see the ocarina come back) that could be like the one in the original where it made time slow down but instead it could stop time giving you the time you need, of course this wouldn't be a free pass to beat the game you could pick to either stop time and do what you need to do, OR you can do it scedually, here's an outside dfference, if you beat wat you need to beat on the first day then there will be certain side quests that you can't do unless you play through with all three days going, and instead of the genaric three days idea make it five days so you'll have all the time you need.
so far those are my ideas about it, i actually plan on updating this thread so yea what do you guys think?
Now the fifth mask is Oni Link, but it should only be avalable as an unlockable for after you beat the game 100% and you can use it anywhere after that. and i also think Oni Link should have an extra portion of the game for puzzle solving because those disks that he shoots out of his sword should be able to be aimed and can be used for puzzle solving, and you get a special ending for beating his portion of the game, and of course you could be able to play as him during the regular game, and of course it wouldn't be a Majora's Mask game without several other masks, as in of course the ones that don't transform you but affect you in some sort of way, two of them t bring back would be te bunny hood for extra speed when you needed it and the the bomb mask cause it would make for some puzzle solving purposes (don't worry i'm aware of the damage thaat is taken after exploding, what can be done is whenever you finish those kinds of puzzles there could be nearby pots with health) i'll leave the mask ideas to you guys to decide i wanna give a little interaction to this idea think of as many as you like and if they have an affect please share i would love to read what you got.
In terms of how the game will play i think it would be good to make it a time limit like the original but with some differences, i think it should be a little more like Dead Rising where they give you time to do everything you need to do, though it would make the days go by longer but it's better than what we had to deal with the first tme we played through Majora's Mask (i was too careless to realize the game was a time limit so i ran out just by screwing around and exploring cause that's what i always do in Zelda games before i do anything, i explore as much as i can so that i can memorize where everything is and i play Majora's Mask, i wasn't used to having a time limit to explore, and i'm sure you all can relate. What i'm trying to say is for the days to last longer so that you have more time to exlore and figure out where everything is, or better yet at some poin in the game you can get some sort of melody on whatever can be used as an instrument (feel free to give ideas about that too, personally i want to see the ocarina come back) that could be like the one in the original where it made time slow down but instead it could stop time giving you the time you need, of course this wouldn't be a free pass to beat the game you could pick to either stop time and do what you need to do, OR you can do it scedually, here's an outside dfference, if you beat wat you need to beat on the first day then there will be certain side quests that you can't do unless you play through with all three days going, and instead of the genaric three days idea make it five days so you'll have all the time you need.
so far those are my ideas about it, i actually plan on updating this thread so yea what do you guys think?