Justac00lguy
BooBoo
Purely hypothetical question for the sake of speaking discussion and talking about something that's rather foreign in the series and that is a Cliffhanger Ending.
I guess we all know what to expect from a typical Zelda game and it's story as it's rather cliché: Princess gets kidnapped by villain, hero defeats villain, saves the kingdom and Princess. Of course that's a rather brief look and not every title follows that specifc path, but I would say it's the case most of the time. Anyway, we know that the majority endings will give complete closure and it will be all smiles; however what if we were to get a cliffhanger of sorts to completely throw the player off guard and set up for a highly anticipated sequel (which is something that Nintendo rarely does).
Probably a big reason we haven't seen such an ending is because Zelda isn't exactly progression and continuity based - we instead get a completely new game and setting, a new legend so to say. Due to this, the series doesn't really have to set up for a sequel because it's likely that they'll just revisit a completely new time with a completely different setting and a completely new hero. Even though this so what Nintendo generally does, I feel they are slowly altering their ways to create some continuity between their games: ST and PH were sequels to a recent Gamecube title, Skyward Sword was dubbed the "series' prequel", and A Link Between Worlds set out to tell the events after one of the series' most famous titles, A Link to the Past. So given this slight shift, I don't think it's too much of a stretch.
So onto the question, how would you feel about this type of ending and do you think it would work?
I guess we all know what to expect from a typical Zelda game and it's story as it's rather cliché: Princess gets kidnapped by villain, hero defeats villain, saves the kingdom and Princess. Of course that's a rather brief look and not every title follows that specifc path, but I would say it's the case most of the time. Anyway, we know that the majority endings will give complete closure and it will be all smiles; however what if we were to get a cliffhanger of sorts to completely throw the player off guard and set up for a highly anticipated sequel (which is something that Nintendo rarely does).
Probably a big reason we haven't seen such an ending is because Zelda isn't exactly progression and continuity based - we instead get a completely new game and setting, a new legend so to say. Due to this, the series doesn't really have to set up for a sequel because it's likely that they'll just revisit a completely new time with a completely different setting and a completely new hero. Even though this so what Nintendo generally does, I feel they are slowly altering their ways to create some continuity between their games: ST and PH were sequels to a recent Gamecube title, Skyward Sword was dubbed the "series' prequel", and A Link Between Worlds set out to tell the events after one of the series' most famous titles, A Link to the Past. So given this slight shift, I don't think it's too much of a stretch.
So onto the question, how would you feel about this type of ending and do you think it would work?