balloonofwar4
The Mystical Man-Fairy
- Joined
- Jun 3, 2013
- Location
- Tingle Island, where else?
I like my Zeldas hard enough to feel proud when I figure something out, but easy enough to not make me so angry I break the closest thing to me.
I should add though, that I think puzzles should be where the real difficulty is. It provides a nice challenging without being a pain in the *** on later playthroughs.
I leled. Once you learn puzzles once, they aren't challenging for playthroughs afterwards unless you space playthroughs out like by months. Combat though, it can be challeneging whether you're a master or not. :I But, that's how you play so I won't bother you. :I
When it comes to challenge in Zelda, I remove combat from the equation. It's not gonna happen. When I think of non-puzzle challenge in Zelda, I think of things like the Goron Dance in OoA. Who looks forward to that on their next playthrough?