Justac00lguy
BooBoo
So I was thinking the other day about how we only get to experience boss fights within the actual dungeons, now excluding a few bosses or the mini boss fight outside of a dungeon we never get to experience a full boss battle outside of the Dungeons.
Now in my opinion a big problem with bosses is how structured they seem to be...Now in fact I was thinking about this the other day and I came to the conclusion that having the boss at the end of a Dungeon can limit the bosses potential. For example a boss usually represents the theme of the dungeon, having a boss outside of set dungeon will allow for new maybe more diverse boss design's. Another limitation is that the Dungeon item we aquire is usually the main attack point of the boss which in my opinion takes away from the skill as well as figuring out the bosses weakpoints. Lastly is that Dungeon boss fights take place in the Dungeon boss stage, it is rare we will see a boss stage take place in a more open or unique area.
So what do you guys think about the idea of having more bosses outside of Dungeons?
Now in my opinion a big problem with bosses is how structured they seem to be...Now in fact I was thinking about this the other day and I came to the conclusion that having the boss at the end of a Dungeon can limit the bosses potential. For example a boss usually represents the theme of the dungeon, having a boss outside of set dungeon will allow for new maybe more diverse boss design's. Another limitation is that the Dungeon item we aquire is usually the main attack point of the boss which in my opinion takes away from the skill as well as figuring out the bosses weakpoints. Lastly is that Dungeon boss fights take place in the Dungeon boss stage, it is rare we will see a boss stage take place in a more open or unique area.
So what do you guys think about the idea of having more bosses outside of Dungeons?
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