This idea has been playing on my mind recently so I'm finally deciding to write it down.
Recently i tried to play through the Zelda games (since its been a while) and i was disappointed with the majority of them... not becuase of the story or gameplay or artstyle but because of the technology and timing...
for example; i love the Wind Waker and when i got wind of PH i couldn't wait to sail again, then we got.... that. A unrecognisably nerfed quisi sequel which ripped everything out of what made Wind Waker so good, I didn't mind the art style but the graphics sucked and Link looked like an 80 year old man to me and not the young chap i knew in Wind Waker. The touch control i didnt have a problem with really until it came to sailing which forced me to draw a line and sit and wait. Most people find sailing in WW boring but at least you know you can always choose to change direction and do whatever you want in a 3d field. the same couldn't be said for PH once you were in motion aboard your boat unless you stopped and drew another line...
This example and a few others have made me wonder 'what if nintendo had waited?' the 3DS can handle Ocarina's remake with ease, surely it could have held PH with the same sailing controls found in WW....
I understand that at the time the 3DS wasn't around but which games do you feel were perfect for their time and which games do you think would have been better on a future or even previous console?
My reckoning is thus:
Released to suitable technology
Legend of Zelda
Adventure of Link
Link's Awakening
A Link to the Past
Spirit Tracks
Wind Waker
Twilight Princess
Minish Cap
Four Swords
Skyward Sword - Could have felt more at home on the 3DS
Phantom Hourglass - Could have worked better on 3DS
Four Sword Adventures - Would have been better received on GBA
Oracle of Ages and Seasons - Would have been better on SNES
Ocarina of Time works wonders on the 3DS and we can hope Majora's Mask does too.
These are all opinions so no flaming me for my carefully placed onions.
Anyone else want a shot at this?
Recently i tried to play through the Zelda games (since its been a while) and i was disappointed with the majority of them... not becuase of the story or gameplay or artstyle but because of the technology and timing...
for example; i love the Wind Waker and when i got wind of PH i couldn't wait to sail again, then we got.... that. A unrecognisably nerfed quisi sequel which ripped everything out of what made Wind Waker so good, I didn't mind the art style but the graphics sucked and Link looked like an 80 year old man to me and not the young chap i knew in Wind Waker. The touch control i didnt have a problem with really until it came to sailing which forced me to draw a line and sit and wait. Most people find sailing in WW boring but at least you know you can always choose to change direction and do whatever you want in a 3d field. the same couldn't be said for PH once you were in motion aboard your boat unless you stopped and drew another line...
This example and a few others have made me wonder 'what if nintendo had waited?' the 3DS can handle Ocarina's remake with ease, surely it could have held PH with the same sailing controls found in WW....
I understand that at the time the 3DS wasn't around but which games do you feel were perfect for their time and which games do you think would have been better on a future or even previous console?
My reckoning is thus:
Released to suitable technology
Legend of Zelda
Adventure of Link
Link's Awakening
A Link to the Past
Spirit Tracks
Wind Waker
Twilight Princess
Minish Cap
Four Swords
Skyward Sword - Could have felt more at home on the 3DS
Phantom Hourglass - Could have worked better on 3DS
Four Sword Adventures - Would have been better received on GBA
Oracle of Ages and Seasons - Would have been better on SNES
Ocarina of Time works wonders on the 3DS and we can hope Majora's Mask does too.
These are all opinions so no flaming me for my carefully placed onions.
Anyone else want a shot at this?