Here is a question on a topic we all know about; Nintendo always say that gameplay comes first in Zelda and Aonuma has said himself that story is nothing more than an appendix to the games themselves. This is fair enough, gameplay should be the most important thing about game development and the actual playing of them...
however, the mechanics of Zelda games be they 2D and 3D rarely changes, we're still playing 3D Zelda and 2D Zelda much in the same ways that we were since their inception.
With so much focus apparently being delivered into the gameplay aspect of the games, even though little changes gameplay-wise from game to game, does it feel like Nintendo are doing enough in the gameplay department?
Are the slight changes in gameplay and mechanics between each game enough to warrant nintendo seemingly throwing caution to the wind with story among other things in the name of gameplay first?
In short, is enough being done in the gameplay department of Zelda or not?
Would anything be different if nintendo were to even their attention onto everything like gameplay and story?
however, the mechanics of Zelda games be they 2D and 3D rarely changes, we're still playing 3D Zelda and 2D Zelda much in the same ways that we were since their inception.
With so much focus apparently being delivered into the gameplay aspect of the games, even though little changes gameplay-wise from game to game, does it feel like Nintendo are doing enough in the gameplay department?
Are the slight changes in gameplay and mechanics between each game enough to warrant nintendo seemingly throwing caution to the wind with story among other things in the name of gameplay first?
In short, is enough being done in the gameplay department of Zelda or not?
Would anything be different if nintendo were to even their attention onto everything like gameplay and story?