athenian200
Circumspect
- Joined
- Jan 31, 2010
Most of all, I liked how it was different from the other Zelda games that have come out lately. Most of them seem to copy OOT to the point that I feel like I'm just replaying OOT with new levels, updated graphics, and a new story. There was a little bit of ALttP and WW nostalgia there. I also liked trying to control 4 Links, I felt sort of like I was leading a small army or something with all the formations. I even liked the linear level structure. It kept me from getting too lost or confused about my next objective (one of the things I dislike about Zelda games at times), and felt sort of like Super Mario World.
What I didn't like was how I'd lose all my heart containers and items at the end of each level, and could only carry one item at a time. I would have preferred a persistent inventory. I also think the game was too easy with all those Force Fairies, and would have liked to see things ramp up in difficulty more like they do in other Zelda games. I don't know about the GBA thing, because I've only played it in 1P mode.
None of the things I dislike bother me too much, though... I appreciate the game overall, despite the flaws.
What I didn't like was how I'd lose all my heart containers and items at the end of each level, and could only carry one item at a time. I would have preferred a persistent inventory. I also think the game was too easy with all those Force Fairies, and would have liked to see things ramp up in difficulty more like they do in other Zelda games. I don't know about the GBA thing, because I've only played it in 1P mode.
None of the things I dislike bother me too much, though... I appreciate the game overall, despite the flaws.