Passing on it for now. Most of the gameplay looks good going by the trailers/gameplay previews, but I'm not too keen about the damage-spongey captains/minibosses/whatever. I do like how runes can be used to bombard enemies or stop them dead in their tracks, but it's mainly the inherent button mashing that comes with Musou titles which is stymying my interest. Hyrule Warriors became gradually tedious because of it, sometimes throwing numerous captains at you at once.
Also don't like how cumbersome the Divine Beast sections look. These are probably some of the most crucial bits in the story, but I can't imagine them being too fun to craft, especially against the faster paced gameplay on foot. Just gonna wait to see how others enjoy it first before jumping in, though.