AnimeHat
Humming Swordsman
- Joined
- Jun 21, 2012
- Location
- Arkansas, US
If this thread already exists, I'm sorry that I created a new one. But now that the buzz about Skyward Sword has died down, I think it's time to share my final opinion about the game. I'm going to split this into sections and discuss the individual parts.
Motion Controls
I thought that the controls were very interesting and innovative. The enemies actually responded to the ways that you slashed, forcing you to adopt a strategy. It's a nice alternative to mashing a button over and over. Despite what some people said, the motion controls worked well for me. It was rare for it to not work the way I wanted it to. On some occasions, though, the sword would drift really far to the right and wouldn't return to the left. Most of the time it worked properly.
Gameplay
My biggest issue with the gameplay was the overworld. It annoyed me how you had to travel back to the sky every time you wanted to go to a different province. It was an unnecessary measure that just made for headaches. I also thought the harp was a weak element. There was no challenge to playing it at all other than strumming back and forth. And I'm not even going to mention that Fi has a penchant for stating the obvious (you would think that you would know your hearts are low by the beeping and flashing)...
It seemed to me like there was a lot of hand-holding in Skyward Sword. They take out a lot of valuable playing time to teach you something that you would have figured out on your own. And no rant would be complete without complaining how you had to return to the same areas three different times.
But not everything about the gameplay was bad. I enjoyed the side-quests (most of them). They reminded me of Majora's Mask, but not close to the same difficulty level as MM's. I thoroughly enjoyed the temples and boss-fights. Ghirahim was one of those innovations I was speaking about. I didn't particularly like the fact that you fight him three times, but I did find him to be a challenging and satisfying boss each time.
Story
The story! Such things to discuss about the story... The story was interesting, but I didn't like the story nearly as much as its characters! Skyward Sword contains some of the quirkiest characters in the franchise so far, competing with Majora's Mask.
Ghirahim is my new favorite villain, but my favorite character in the game is Groose. Groose goes through so much characterization in the game, going from the hometown bully to the helpful companion. Going to the surface world opens his eyes in some ways, that the world is not all about him. I'll remember the Skyward Sword characters for a long time.
Overall Rating
I give Skyward Sword a Nine out out of Ten for being an excellent game all around, despite its flaws. Feel free to share your thoughts as well!
Motion Controls
I thought that the controls were very interesting and innovative. The enemies actually responded to the ways that you slashed, forcing you to adopt a strategy. It's a nice alternative to mashing a button over and over. Despite what some people said, the motion controls worked well for me. It was rare for it to not work the way I wanted it to. On some occasions, though, the sword would drift really far to the right and wouldn't return to the left. Most of the time it worked properly.
Gameplay
My biggest issue with the gameplay was the overworld. It annoyed me how you had to travel back to the sky every time you wanted to go to a different province. It was an unnecessary measure that just made for headaches. I also thought the harp was a weak element. There was no challenge to playing it at all other than strumming back and forth. And I'm not even going to mention that Fi has a penchant for stating the obvious (you would think that you would know your hearts are low by the beeping and flashing)...
It seemed to me like there was a lot of hand-holding in Skyward Sword. They take out a lot of valuable playing time to teach you something that you would have figured out on your own. And no rant would be complete without complaining how you had to return to the same areas three different times.
But not everything about the gameplay was bad. I enjoyed the side-quests (most of them). They reminded me of Majora's Mask, but not close to the same difficulty level as MM's. I thoroughly enjoyed the temples and boss-fights. Ghirahim was one of those innovations I was speaking about. I didn't particularly like the fact that you fight him three times, but I did find him to be a challenging and satisfying boss each time.
Story
The story! Such things to discuss about the story... The story was interesting, but I didn't like the story nearly as much as its characters! Skyward Sword contains some of the quirkiest characters in the franchise so far, competing with Majora's Mask.
Ghirahim is my new favorite villain, but my favorite character in the game is Groose. Groose goes through so much characterization in the game, going from the hometown bully to the helpful companion. Going to the surface world opens his eyes in some ways, that the world is not all about him. I'll remember the Skyward Sword characters for a long time.
Overall Rating
I give Skyward Sword a Nine out out of Ten for being an excellent game all around, despite its flaws. Feel free to share your thoughts as well!