Moon Children
I honestly adore the Moon Children. I feel as if they add something more to Majora's Mask that other Zelda games don't necessarily touch upon in great depth. And in addition, I personally believe they add a greater element of darkness to an already incredibly dark plot line. Furthermore, I enjoy the Moon Children for their questions in moral ethics. I mean, they get pretty damn philosophical with their questioning, and it almost makes you question Link's character throughout the Zelda franchise. Even though you're playing as the 'hero,' are you really seen as such through everyone's eyes? The Moon Children definitely make you question how solid the line between good and evil is. I mean, if you think about it realistically, that line almost always has to be blurred, and two of the Moon Children's questions give explanation for that:
Makar
The reason is obvious: he's cute as hell! And that jingling with every step he takes? Talk about freakin' adorable.
Midna
Midna is without a doubt one of my top favorite characters within the Zelda franchise; furthermore, she is my favorite partner that Link has out of all the Zelda games to date. I feel that Midna's story in Twilight Princess is fabulously written, and her character was portrayed incredibly so. One of the key aspects of her character that I enjoyed was the transition you saw occurring before your very eyes as you played. She initially was cold, conceited, selfish, and completely unappreciative for everything that was being done for her without much question or protest. As the game progressed, I adore how Midna became the exact opposite of everything she initially was. She became concerned for Link, helpful with him, and appreciative of the help he was providing. She also transitioned herself from acting only for the sake of her own benefit to acting regardless of whether it benefited her or not. I think her character was very well-written and portrayed from the moment she was introduced down to the moment she shatters the Mirror of Twilight, which I am still mourning after all these years. And can I just mention the sacrifice she made before Hyrule Castle blew up in the midst of Ganondorf's rage? Talk about a true moment where I could physically hear my heart break. (Sorry for the influx of gifs here, but you can't just mentally visualize these two scenes).
Zant
I absolutely LOVE Zant. He is not only evil, but truly mad. He is portrayed so well in Twilight Princess, and his child-like tantrums he throws throughout the game add somewhat of a comic relief to the dark storyline. An aspect of his character that I truly love is his dedication to fulfilling his task for the sake of Ganondorf. He was sp loyal to Ganondorf, and it is almost painful when Zant becomes aware of his being merely a puppet in Ganondorf's plans. And can we take a moment to simply adore his last moment in TP? It is so well-suited for his character. The snap of Zant's neck to add to Ganondorf's end is cruel, yet so perfect for his character. I feel it was a perfect end to a mad man's story, and in a way, his final moment in TP is almost a way of Zant taking control of his own being and no longer being a puppet, but instead the puppetmaster, as he aided the demise of Ganondorf in the game. It's an utterly perfect ending to Zant's story.
Prince Ralis
Prince Ralis, despite his small role in Twilight Princess, played a great emotional role within the game. I'm thankful to his being apart of the game because his transitions throughout his grieving the loss of his mother is so powerful. He experiences true, painful emotion and depression that is incredibly real that I nearly cry at his pain every time I encounter him his first time at his father's grave. It's truly a saddening aspect of TP, and it adds to the dark element of the game. Prince Ralis is definitely a memorable and relatable character within TP because everyone can grieve with him and feel with him, for his loss is something that is true to being alive in this world.
Ghirahim
Next to Zant, Ghirahim is without a doubt one of the more entertaining and admittedly wonderful antagonists in the Zelda series. He is absolutely insane and so driven to fulfill his purpose, and I thoroughly enjoyed how he was written and portrayed. He was well-designed, and his progression throughout SS was nearly flawless down to his final few moments on screen in his 'person' form. I definitely believe that Ghirahim captured what it means to truly be evil, especially within a Zelda game, as his character was dark down to his core.
Navi
This choice goes without saying. *twitch*
Happy Mask Salesman
The Happy Mask Salesman, in my opinion, is one of the most irritating characters in the Zelda franchise. Despite the fact that Majora's Mask is centered around him and his dilemma, I feel that the way he was depicted throughout the game was frustrating. I found his character to be somewhat selfish, as he expected so much of someone who was not expecting anything whatsoever. I also found that his anger and irritation that he would show toward Link was completely uncalled for. I mean, he's expecting seemingly absolute
perfection from someone who one, didn't ask to be put in that situation in the first place, and two, had no other recourse than to help him. I simply think that the Happy Mask Salesman could be a little more appreciative and receptive to the help that Link was offering despite the pressure that he was under to save Termina.
Fi
Fi is without a doubt my least favorite character and partner in the Zelda series. First, her character was so condescending throughout the entirety of SS. Two, her god-damned probability detection was not only useless, but incredibly annoying. Three, her constant bothering, which was more forceful than Navi's ever was, makes her worse than Navi, and honestly, I feel that says A LOT because Navi was pretty damn annoying. Four, Fi is rather cold and plastered throughout the entire game, and there is no complexity to her character; she is rather flat if I do say so myself. I believe the only saving grace for Fi was the short-lived gratitude she shows at the conclusion of the game when Link returns the Master Sword to its pedestal. It is the one and only time you experience any type of 'emotion' from Fi, as the only basis to her character is statistics. Despite that singular element to her, Fi is overall useless and rather irritating.
Demise
I thoroughly disliked the final boss battle in Skyward Sword for I personally dislike Demise heavily. First of all, with ALL of the build-up from the beginning of the game until the point we meet him for the first time -- which might I add is in the final MINUTES of the game -- Demise is somewhat of a letdown. Not only is his 'battle arena' plain and painfully simple, the battle itself is short-lived and almost too easy. Despite the fact that SS set the stage for the timeline, I definitely feel as if this battle and Demise himself could have been either more difficult or written out in a more elaborate and enjoyable fashion. (When I originally played Skyward Sword, I actually enjoyed the game a great deal, but now with it being a few years since its initial release, I have grown to dislike this game, and Demise is one of the greater reasons as to why).