Shadsie
Sage of Tales
Alright, listen up. If this turns into one of those "Christianity vs. Atheism" topics we see down in the supposedly-Mature Disscussion all the time, I'm gonna cry to a mod to close this thread so fast it will make your head spin.
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This is about themes of faith / the gods/ the goddesses/ divinely-appointed destiny in the Zelda games.
There is something I have found with fiction, in reading it, writing it and so forth, and it is this: People seem to be more willing to "accept" things if they are presented as fictional and in fictional worlds than if it's laid out before them as something someone says is truth. Call this the willing suspension of disbelief - but with certain matters, it isn't even entirely that. Something in a theme of faith is different than say, a falling moon with a grinning face that's going to destroy the world in three days, or fish-people with mammary glands.
I remember once somene describing the Zelda games as "a world based on a religion," and the more I think about it, it is. You have the three Goddesses (described by most in another topic on here - one I'm sure was erased in the big hack - as being on something of a basic "Diest" model) - They created the world and don't seem to interfere very much/very directly anymore. You have a holy relic of immesne power they left the world (the Triforce), you have demonic forces and a demon king (Ganondorf), and you have something of a messianic figure ("The Hero," Link).
Furthermore, - and I really felt this when playing TP for the first time... Link was praised by one of the Light Spirits (Eldin, if I'm not mistaken), as being a youth of "great faith." Zelda is shown to pray in most games... the Sages in OoT and WW are specifically slated as people who pray to keep certain aspects of the world in order. Ganondorf is shown, especially in TP, as being someone who wants to usurp/cast down the gods and become a god unto himself... So faith is a very strong theme with individual characters, as well.
I related to Link a lot in TP when he was called someone "of faith." It was something I related to in a small way, because, while not a Fundie, I take an interest in spirituality and personal faith. So, I really liked that my player character was someone "of faith" in canon - even if his specific beliefs were not my own and what he put his faith in wasn't what I put my faith in - it is still a theme that I liked.
Yet, at the same time, I had to wonder about people playing TP who don't take a liking to spirituality. I've met quite a few people online, fans of Zelda (and quite a few on here), who aren't much for the whole "faith thing" in real life, who don't "have their heads in the clouds," if you will, like I do. I've seen some people even quite hostile to the idea of "faith" - as in, seeing it as something that makes people blind and so forth.
Whether or not it does or doesn't isn't the issue here. What is, is... how did you feel about these themes and the fictional religion playing Zelda? How do you feel about the themes of faith within the fiction? Is it something off-putting, or is it something acceptable for being a part of a good story / a sweeping fairy tale?
Furthermore, in future Zelda titles, would you like to see themes of faith expanded upon, or see more in the ways of the intervention and/or of the nature of the Goddesses? Or other dieties?
Would you like to see more characters display skepticism? (This can be done well in fantasy stories - an excellent example is the anime/book series The Tweleve Kingdoms. There's all kinds of magic around everywhere, and minor gods that walk among the populace, rulers are immortal, etc; yet one of the semi-main characters, a sweet and stuidous half-rodent-person professes freely that he does not believe in the gods, and there are other characters of the skeptic type, since what we'd consider "magic" is so common in their world).
This is about themes in fiction and storytelling. As said above, if this becomes a debate upon real world beliefs, it's a gonna get closed. Stay civil and explore fiction, please.
~~~~~~~
This is about themes of faith / the gods/ the goddesses/ divinely-appointed destiny in the Zelda games.
There is something I have found with fiction, in reading it, writing it and so forth, and it is this: People seem to be more willing to "accept" things if they are presented as fictional and in fictional worlds than if it's laid out before them as something someone says is truth. Call this the willing suspension of disbelief - but with certain matters, it isn't even entirely that. Something in a theme of faith is different than say, a falling moon with a grinning face that's going to destroy the world in three days, or fish-people with mammary glands.
I remember once somene describing the Zelda games as "a world based on a religion," and the more I think about it, it is. You have the three Goddesses (described by most in another topic on here - one I'm sure was erased in the big hack - as being on something of a basic "Diest" model) - They created the world and don't seem to interfere very much/very directly anymore. You have a holy relic of immesne power they left the world (the Triforce), you have demonic forces and a demon king (Ganondorf), and you have something of a messianic figure ("The Hero," Link).
Furthermore, - and I really felt this when playing TP for the first time... Link was praised by one of the Light Spirits (Eldin, if I'm not mistaken), as being a youth of "great faith." Zelda is shown to pray in most games... the Sages in OoT and WW are specifically slated as people who pray to keep certain aspects of the world in order. Ganondorf is shown, especially in TP, as being someone who wants to usurp/cast down the gods and become a god unto himself... So faith is a very strong theme with individual characters, as well.
I related to Link a lot in TP when he was called someone "of faith." It was something I related to in a small way, because, while not a Fundie, I take an interest in spirituality and personal faith. So, I really liked that my player character was someone "of faith" in canon - even if his specific beliefs were not my own and what he put his faith in wasn't what I put my faith in - it is still a theme that I liked.
Yet, at the same time, I had to wonder about people playing TP who don't take a liking to spirituality. I've met quite a few people online, fans of Zelda (and quite a few on here), who aren't much for the whole "faith thing" in real life, who don't "have their heads in the clouds," if you will, like I do. I've seen some people even quite hostile to the idea of "faith" - as in, seeing it as something that makes people blind and so forth.
Whether or not it does or doesn't isn't the issue here. What is, is... how did you feel about these themes and the fictional religion playing Zelda? How do you feel about the themes of faith within the fiction? Is it something off-putting, or is it something acceptable for being a part of a good story / a sweeping fairy tale?
Furthermore, in future Zelda titles, would you like to see themes of faith expanded upon, or see more in the ways of the intervention and/or of the nature of the Goddesses? Or other dieties?
Would you like to see more characters display skepticism? (This can be done well in fantasy stories - an excellent example is the anime/book series The Tweleve Kingdoms. There's all kinds of magic around everywhere, and minor gods that walk among the populace, rulers are immortal, etc; yet one of the semi-main characters, a sweet and stuidous half-rodent-person professes freely that he does not believe in the gods, and there are other characters of the skeptic type, since what we'd consider "magic" is so common in their world).
This is about themes in fiction and storytelling. As said above, if this becomes a debate upon real world beliefs, it's a gonna get closed. Stay civil and explore fiction, please.