- Joined
- May 27, 2012
New Zelda Coming: Which Do You Want Made? - The Results - IGN Versus - YouTube
Now the only thing I need to worry about is people and their "great"</sarcasm> new ideas to make the game better. Seriously, OoT 3DS wasn't changed so why would they change anything in MM 3DS? There are only a few slight changes I would like to see that don't change gameplay at all.
Orchestrated Soundtrack. I think this is a must for a game that had such emotional music.
Master Quest. I've played the game a million times, MQ is the next best thing to playing the game for the first time over again. But don't mirror the MQ this time like they did in OoT MQ 3DS, seriously, what was the point of that?
Extra details/easter eggs. Like when they added all those extra details in Malon's room in OoT 3DS. That'd be cool.
Don't make the First Person View button and the Talk To Tatl Button the same again. In OoT 3DS the First Person View Button and the Talk To Navi Button were the same. That was a flaw in the N64 version and they conveniently adapted the flaw over to the 3DS version. Please Nintendo, do not make the same mistake again.
Other changes other people suggested that I don't think should happen:
More temples/dungeons. No. Just no. Did they add any extra dungeons or temples in OoT 3DS? No, they didn't, so why do that in MM 3DS? "But MM only had four temples! It needs more!" Sure it only had four, but the quality of the temples more than makes up for the quantity.
More temples/dungeons in MQ. Again, just no. They didn't do that in OoT MQ 3DS so why do it in MM MQ 3DS?
Make the inside of the moon a dungeon/Make the inside of the moon a dungeon in MQ. No, the inside of the moon was perfect. Were you expecting to see a peaceful green meadow when you got there? No, you weren't. I think it adds to Majora's insanity, you just don't know what to expect from that guy. Also, wasn't the inside of the moon actually Majora's mind?
Make the inside of the clocktower a dungeon/Make the inside of the clocktower a dungeon in MQ. I SAID NO!
More masks/sidequests/items/etc. Okay, before you come up with anymore bad ideas, ask yourself this: Did they do it in OoT 3DS? If not, then why would they do it in MM 3DS?
Fix the broken saving system. There's nothing broken about! The only change I can see them maybe doing is making owl statues a permanant save instead of a temporary save. Besides, the fact that it will be on a DS means that you'll be able to top safe anytime you want, so stop complaining. Geez, if you think you had it bad try playing a Japanese version of the game...
Remake the game for the Wii U instead of the 3DS. What the? The whole reason why we want MM on the 3DS is because they remade OoT for the 3DS. OoT and MM are a pair.
Boss endurance. This actually isn't a bad idea, but it is kind of useless in MM since the game already has a quote unquote boss endurance. You can refight any boss anytime with any weapon, there's also that one minigame behind the waterfall. I really wouldn't mind a boss endurance in MM, as long as I can still refight any boss anytime using any weapon, and they don't get rid of or change the minigame behind the waterfall.
Now the only thing I need to worry about is people and their "great"</sarcasm> new ideas to make the game better. Seriously, OoT 3DS wasn't changed so why would they change anything in MM 3DS? There are only a few slight changes I would like to see that don't change gameplay at all.
Orchestrated Soundtrack. I think this is a must for a game that had such emotional music.
Master Quest. I've played the game a million times, MQ is the next best thing to playing the game for the first time over again. But don't mirror the MQ this time like they did in OoT MQ 3DS, seriously, what was the point of that?
Extra details/easter eggs. Like when they added all those extra details in Malon's room in OoT 3DS. That'd be cool.
Don't make the First Person View button and the Talk To Tatl Button the same again. In OoT 3DS the First Person View Button and the Talk To Navi Button were the same. That was a flaw in the N64 version and they conveniently adapted the flaw over to the 3DS version. Please Nintendo, do not make the same mistake again.
Other changes other people suggested that I don't think should happen:
More temples/dungeons. No. Just no. Did they add any extra dungeons or temples in OoT 3DS? No, they didn't, so why do that in MM 3DS? "But MM only had four temples! It needs more!" Sure it only had four, but the quality of the temples more than makes up for the quantity.
More temples/dungeons in MQ. Again, just no. They didn't do that in OoT MQ 3DS so why do it in MM MQ 3DS?
Make the inside of the moon a dungeon/Make the inside of the moon a dungeon in MQ. No, the inside of the moon was perfect. Were you expecting to see a peaceful green meadow when you got there? No, you weren't. I think it adds to Majora's insanity, you just don't know what to expect from that guy. Also, wasn't the inside of the moon actually Majora's mind?
Make the inside of the clocktower a dungeon/Make the inside of the clocktower a dungeon in MQ. I SAID NO!
More masks/sidequests/items/etc. Okay, before you come up with anymore bad ideas, ask yourself this: Did they do it in OoT 3DS? If not, then why would they do it in MM 3DS?
Fix the broken saving system. There's nothing broken about! The only change I can see them maybe doing is making owl statues a permanant save instead of a temporary save. Besides, the fact that it will be on a DS means that you'll be able to top safe anytime you want, so stop complaining. Geez, if you think you had it bad try playing a Japanese version of the game...
Remake the game for the Wii U instead of the 3DS. What the? The whole reason why we want MM on the 3DS is because they remade OoT for the 3DS. OoT and MM are a pair.
Boss endurance. This actually isn't a bad idea, but it is kind of useless in MM since the game already has a quote unquote boss endurance. You can refight any boss anytime with any weapon, there's also that one minigame behind the waterfall. I really wouldn't mind a boss endurance in MM, as long as I can still refight any boss anytime using any weapon, and they don't get rid of or change the minigame behind the waterfall.
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