Majora's Cat
How about that
Zelda tends to differentiate from other video games. When parents use the phrase “video games rot the mind”, Zelda has one helpful trump card to combat this accusation: Zelda games are riddled with brain-bending, mind-twisting puzzles that can exercise one’s intellect. Puzzles are directly linked to mathematics, and understanding mathematics is generally considered to be related to intellectual progress. But I’d like to focus less on this game franchise for the moment and instead tackle a broader dilemma. In this case, the big picture is video games in general.
Young gamers are constantly made aware by their superiors that video games corrupt the mind and impair intellectual development. The most asked question about this subject would probably be whether this is true or not. Whether it’s the radiation coming from the television set or a student’s lack of focus when immersed in the wonderful world of gaming, parents will always find a way to blame poor grades on the most vulnerable targets - television and gaming.
[A common perception of a "gamer" kid, who has had his brain melted by video games]
Now the passage above from Tim Steven’s article about how video games bring down a student’s grade point average is pretty convincing. But the question isn’t “does video gaming lower grades?”. You don’t have to be a young Albert Einstein to know the answer to that question. It is blatantly obvious that when a student spends more time handling a game controller and staring at the TV screen (and less time completing all-important schoolwork), his/her grades will suffer a substantial blow. I myself have experienced such events unfold, as my previous obsession with Twilight Princess were the root of my descent into the Bs.
It is almost common knowledge that video games can be the cause of a student’s grades slipping a whole letter grade. It happened to me, and it more than likely happens to people on these forums. But that was not the question. Although there exists a direct relation between lower marks and addiction to video games, that does not mean that these students’ minds are slowly deteriorating. Now some can argue that paying attention in school is what helps students gain knowledge and wisdom and that counts as brainpower. Playing video games themselves (in my opinion) is not equivalent to the impairment of one’s ability to absorb new information – rather, it is a person’s own addiction to gaming and negligence of what must be done on a daily basis that leads to the “rotting” of the brain.
A student’s educational well-being has entirely to do with their skill in balancing fun and homework. I eventually found a way to maintain impressive grades in school while still retaining my fandom for the Zelda series. In this youngster’s opinion, it is no one’s wrongdoing but your own if your GPA is dropping.
Returning to the subject of Zelda games in particular, what do they have to offer that other games don’t? Well, for one, senseless violence is kept to a minimum. Everyone enjoys a good ol’ hack and slash, but you’re not really benefitting from battling your way through a countless number of enemies that seem to flood onto the screen continuously. No, what I like to see in games is a more “educational” approach to games. Learning is fun! No, no it isn’t. I’m sure that everyone can remember a point in their childhood when an adult has tried to persuade you into thinking that doing arithmetic is as entertaining as watching a movie. Gaming can make learning fun! And hey, what do you know? Playing Zelda games could very well have been the reason for my proficiency in puzzle games such as Sudoku and those perplexing tile games.
Morality and principles can also be learned from playing Zelda. In these games, we can learn that there is a goodness and decency in everybody, but there are also those with wicked hearts. And more than likely those that have committed malicious deeds will be punished in one way or another (whether it is guilt for committing atrocious crimes or being put down by the arm of law). Not to say that all situations will turn out this way. Life is unfair, but it’s a good thing that the concept of justice and how good prevails over evil is constantly hammered into the world’s youth through games like The Legend of Zelda. It makes kids afraid of performing acts of malevolence and encourages them to value compassion, bravery and decency.
So do you think video games in general can slow down a student’s absorption of knowledge?
Do you consider Zelda games to be instruments of mental corruption?
Or is there an upside to playing these games that is unseen by the naked eye?
Young gamers are constantly made aware by their superiors that video games corrupt the mind and impair intellectual development. The most asked question about this subject would probably be whether this is true or not. Whether it’s the radiation coming from the television set or a student’s lack of focus when immersed in the wonderful world of gaming, parents will always find a way to blame poor grades on the most vulnerable targets - television and gaming.

[A common perception of a "gamer" kid, who has had his brain melted by video games]
Tim Stevens (Switched.com) said:From the "Gee, who'd have guessed it?" department this morning comes an official report that video-game systems in dorm rooms equate to less study time and lower grade-point averages. In a recent study conducted at the University of Western Ontario, it was found that the mere presence of a game console in the rooms of first-year students led to 40 minutes less time spent studying per day, which resulted in GPAs .241 points lower on average.
The study wasn't actually intended to analyze the impact of video games on student performance, but was instead trying to correlate study time to overall GPA. Students participating in the research tracked their time studying, sleeping, partying, working, gaming and doing other student-ly things. That time was then compared to their test scores, with the overall finding being that (surprise, surprise) more studying equates to higher grades.
However, the author of the study cautioned against parents forcing their kids to give up video games at school. Apparently overall happiness also has a strong factor in a student's GPA, and really, what's going to make you happier than blowing off classes for a 24-hour 'Halo 3' marathon when it comes out next week?
Now the passage above from Tim Steven’s article about how video games bring down a student’s grade point average is pretty convincing. But the question isn’t “does video gaming lower grades?”. You don’t have to be a young Albert Einstein to know the answer to that question. It is blatantly obvious that when a student spends more time handling a game controller and staring at the TV screen (and less time completing all-important schoolwork), his/her grades will suffer a substantial blow. I myself have experienced such events unfold, as my previous obsession with Twilight Princess were the root of my descent into the Bs.
It is almost common knowledge that video games can be the cause of a student’s grades slipping a whole letter grade. It happened to me, and it more than likely happens to people on these forums. But that was not the question. Although there exists a direct relation between lower marks and addiction to video games, that does not mean that these students’ minds are slowly deteriorating. Now some can argue that paying attention in school is what helps students gain knowledge and wisdom and that counts as brainpower. Playing video games themselves (in my opinion) is not equivalent to the impairment of one’s ability to absorb new information – rather, it is a person’s own addiction to gaming and negligence of what must be done on a daily basis that leads to the “rotting” of the brain.
A student’s educational well-being has entirely to do with their skill in balancing fun and homework. I eventually found a way to maintain impressive grades in school while still retaining my fandom for the Zelda series. In this youngster’s opinion, it is no one’s wrongdoing but your own if your GPA is dropping.
Returning to the subject of Zelda games in particular, what do they have to offer that other games don’t? Well, for one, senseless violence is kept to a minimum. Everyone enjoys a good ol’ hack and slash, but you’re not really benefitting from battling your way through a countless number of enemies that seem to flood onto the screen continuously. No, what I like to see in games is a more “educational” approach to games. Learning is fun! No, no it isn’t. I’m sure that everyone can remember a point in their childhood when an adult has tried to persuade you into thinking that doing arithmetic is as entertaining as watching a movie. Gaming can make learning fun! And hey, what do you know? Playing Zelda games could very well have been the reason for my proficiency in puzzle games such as Sudoku and those perplexing tile games.
Morality and principles can also be learned from playing Zelda. In these games, we can learn that there is a goodness and decency in everybody, but there are also those with wicked hearts. And more than likely those that have committed malicious deeds will be punished in one way or another (whether it is guilt for committing atrocious crimes or being put down by the arm of law). Not to say that all situations will turn out this way. Life is unfair, but it’s a good thing that the concept of justice and how good prevails over evil is constantly hammered into the world’s youth through games like The Legend of Zelda. It makes kids afraid of performing acts of malevolence and encourages them to value compassion, bravery and decency.
So do you think video games in general can slow down a student’s absorption of knowledge?
Do you consider Zelda games to be instruments of mental corruption?
Or is there an upside to playing these games that is unseen by the naked eye?